12-09-2007, 06:48 AM
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#11 (permalink)
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| Proud to be black
Join Date: Dec 2006
Posts: 3,238 | Quote:
Originally Posted by imracin68j The way the cars roll on the dirt and rebound feels WAY more realistic that FORZA 2. | Disagree wholeheartedly. Quote:
Originally Posted by imracin68j I can feel the different surfaces much more on DIRT than Forza. | Forza is asphalt racing. There are not a dozen different surfaces as in Dirt. How does this prove anything? Quote:
Originally Posted by imracin68j I will tell you that on DIRT, the steering wheel is NIGHT and day better than it's reaction to forza. The wheel feels dead on forza. On Forza you go faster with the stick, | Again, disagree. You're free to tweak the wheel settings in both games, so if you feel the wheel is "dead", make an adjustment. Quote:
Originally Posted by imracin68j When the buttkicker rolling and the wheels rocking hard with EVERY bump in the road and the motor is twisting through the stereo, | What does this have to do with driving physics, which is what your fellow PX360 members are calling you to task on? So you spent money on a set up that 99.5% of us wouldn't waste cash on. How does this bring Dirt's physics from Need for Speed/Mario Kart class to full-blown PC sim physics?
Dirt's a great game, and I gave it exceptional marks, but to say the physics are realistic is nonsense.
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