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Old 26-03-2008, 04:49 PM   #82 (permalink)
wages of sin
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Quote:
Originally Posted by Spartan1127 View Post
Holy ****! I cannot believe you don't like the fact that Gordon Freeman doesn't speak throughout the whole game. He never talks because the developers wanted you (the player) to make up you own lines and responses. Like when Alyx is bull****ting about something it's really fun to just make up your own stuff instead, you talk as if you were Gordon Freeman. I really don't like main characters that have voices. This is why HL2 is truly unique. Fin.
I understand what Valve was trying to do by not making him talk. For me, it didn't work as I didn't care about what was going on around him, in his world. In order for me to make up my own lines and responses I needed to care what was going on in the first place.

This would've worked better if, again, there wasn't such a disconnect with character and objects around him, i.e., no feet, floating objects your supposed to be holding etc., it just didn't work for me. I do like main characters with voices if it's done well just like any other character. I'll use Halo as an example. The MC allthough he does it very little does talk and to a much higher degree of success, I connected with his character alot, vs not at all with Freeman. Bungie kinda pulls a "freeman" by not letting you ever see his face, allthough in the first book you get a child hood description of John.

Again, preference.
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