02-05-2008, 05:40 PM
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#8 (permalink)
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| On Leave
Join Date: Nov 2005
Posts: 3,184 | Console games are consoles games. PC sims are sims.
It's quite funny how a PC game from 4 years ago has:
Very sophisticated physics system (better than any console "sim")
Full damage modeling
Component wear and failure
Tyre grip temperature dependent and overheating possible
Full race strategy
Full race weekend (free practice, qualifying, race)
Races as long as you want them to be
Infinite cars on track (I've ran 150 cars but after that I hit my bottleneck - RAM)
Full setup changes (everything up to brake disc thickness, radiator size, engine braking mapping etc)
Number of cars: >2000 (mods)
Number of tracks: 450 (on one website alone)
Everything from F1, to Racing Supertrucks to go-karts to Citroen Berlingo racing
...and all for £17.99 (all mods are free and so is online)
rFactor FTW ^_^
Last edited by Scotracer : 02-05-2008 at 05:46 PM.
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