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Old 15-10-2005, 08:56 PM   #39 (permalink)
cablekiller
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Quote:
Originally Posted by TurkeyRap
y is it only using one?
Well, when writing the code for a 360 game, the developers have to write the code with multiprocessing in mind, which makes it more difficult. If they don't need to run on anymore than 1 core, all they have to do is work in the multi-threading for the 1 core. So in other words, they don't need the processing power of the other cores, so programming the game will be much easier.
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