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Old 14-03-2006, 08:24 AM   #21 (permalink)
Scotracer
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I have longed for a game that has a proper real world damage model, in which a decent smash will cause sufficient damage that the competitor cannot continue.

For example, you crash head on, you break wishbones or steering arms and burst the radiator. Now that would be realistic. Also in Formula 1 games, when a rip off a wing the aerodynamics are altered significantly. Now with the 360s power a very accurate physics model could be created which could recreate every eventuality that could possibly occur during a race.

This may not be important to the majority on here but with my knowledge and understanding of car physics and mechanical engineering it can be rather annoying to say the least.
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