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Old 15-03-2006, 01:34 PM   #24 (permalink)
Scotracer
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Quote:
Originally Posted by drivingpro
ever played richard burns rally? most realistic car game i have ever played
I never actually played that game but many rally games have very good damage and handling models. I would like to see those implemented into a circuit racing game, i.e. Forza 2 and with the excellent handling that the first incarnation had it would be my perfect game

As with flying games, the variables incurred during flight are not as vast as in an automotive vehicle travelling along a surface. The only vast improvement I can see would be much more realistic weather conditions and the way these affect the aerodynamics and productivity of the aelerons on the aircraft.

One real world variable I would like to see in a racing game would be thermal effects on the vehicle and the frictional coeffecient between the asphalt or any other surface the car may come into contact with.
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