30-04-2008, 08:03 PM
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#4 (permalink)
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| R.I.P. Xbox Elite 26.4.08
Join Date: Jun 2007
Posts: 639 | I can understand this from a developers perspective. I mean, piracy still exists on your good old xbox 360 console, but given all systems are online now, those consoles are quickly identified and bricked so to speak. The games today rely more and more to having a great online MP component (just generalising here) so what happens is more people on consoles are detered from running pirated software. So yes, compared to a PC, consoles are far safer and will provide game publishers with more larger revenue streams by consolidating their portfolios and moving to console markets.
In the case of the game Crysis, sure, dont expect a console to reproduce those visuals, heck, most PC's cant even do it on full specs, however, its still going to be darn nice. Epic games have even realised their support on consoles is growing significantly and having 19,000,000 potential customers on 360, is too hard to ignore.
Personally I support game developers moving to systems with less piracy. Otherwise, what are they wasting their time and money on. In the end, piracy hurts, and if your a PC gamer only, your starting to hurt about now.
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