PDA

View Full Version : Revolution Unveiled!!!!


Blank
16-09-2005, 02:20 AM
http://www.edge-online.co.uk/archives/01.jpg
http://www.edge-online.co.uk/archives/02-thumb.jpg
http://www.edge-online.co.uk/archives/03-thumb.jpg
http://www.edge-online.co.uk/archives/04-thumb.jpg
http://www.edge-online.co.uk/archives/05-thumb.jpg

September 15, 2005 - It was a rare opportunity. Yesterday, just outside of Tokyo, Japan, Nintendo invited us to experience the Nintendo Revolution controller for ourselves. Joined only by Shigeru Miyamoto and a few executives, we attended a sort of schooling on the controller, the centerpiece of the Big N's next-generation platform. It has long been speculated on, but now it's actually something tangible that we can understand -- or, try to understand anyway.

For months, years even, we've been hearing Nintendo reiterate that it does not want to be part of the same battle that Sony and Microsoft are deeply entrenched in. However, with a system like GameCube, the comparisons are inevitable. With Revolution and its one-of-a-kind approach to the controller, drawing these parallels just became a lot more difficult. This was an important message from Nintendo in our meeting. It wants to explore uncharted waters, be a blue ocean company, and not find itself sailing the bloody waters where the competition resides.

Revolution guarantees this. The main source of input is nothing short of unexpected and untraditional. It is essentially a wireless, square remote that works something like a computer mouse would in 3D space. Imagine sticking your hand into a virtual box and having your TV understand how it's moving in there. Now you're getting the idea.

Main Controller Features

* 3D Pointing. Sensors understand up, down, left, right, forward and backward.
* Tilt Sensitive. Controller can be rotated or rolled from side-to-side.
* Buttons Included. Has a trigger on its backside, face buttons, and a D-Pad.
* Multifunctional. Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand.
* Wireless. Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise.
* Rumble Built-in. Included as a standard in all the controllers.

Source: IGN (http://cube.ign.com/articles/651/651275p1.html)

All I can say is...WOW....

This looks...brilliant!!! :top:

DeadOneWalking
16-09-2005, 03:03 AM
Yes, it is, and my friend says that it will be the doom of Nintendo.

Happenstance
16-09-2005, 03:27 AM
Its definately interesting, I look forward to trying it out properly.

Im just wondering now though about gamecube backwards compatibility. I know they had ports for the old cube controllers in the revolution but seeing as the revolutions controller doesnt have enough buttons do you think that people not already owning a GC will have to buy a GC controller to play GC games?

Real Maximo
16-09-2005, 04:55 AM
that controller looks so finacky and awkward.

If you ask me they have stook a step backwards in design.

Offers cool things to the controler but how the hell is that supose to feel comfortable in you hand?

Liquids
16-09-2005, 05:20 AM
How come there are two 'A' and 'B' buttons?

Also does the top 'A' have any rotational features... or is it just big?

Jacksmith28
16-09-2005, 06:04 AM
WTF?????????????? thats the worst fuc**ng idea ive ever seen!!!!!!!!!!! what are they smoking???????????????????

LordGee
16-09-2005, 06:50 AM
Wow!!! I expected something different but not THAT different !!!

I'm very curious to see how many different types of apps developpers are going able to make with such an interface... Looks to me like there are going to be a lot of games in the likes of what we already see with the Sony Eye Toy.... Hummm, and I believe that they have already run out of ideas !!!

Furthermore, a friend of mine was looking at the controller pics with me and said: "Hummm, for first person games why not. But for all the third person games this may not be the way to go!"...
And I believe he may be right.

One thing is for sure, Nintendo did innovate, but I doubt the third party support will be productive. I think Nintendo might rely solely on their own developments to maintain interest with such an interface.

Just look at the DS...Innovative, but a lot of third party announced hits (Need for Speed, Splinter cell...) have not used the second screen correctly, thus making these games get bad reviews...

We'll just have to wait and see!

Glock 19
16-09-2005, 07:01 AM
That seems very awkward if it is in deed the game controller I can't picture myself using that would not feel great in hands. It is like playing game with tv remote control it seems to me.

Aquanox
16-09-2005, 07:41 AM
CD-I Controller

http://www.orphanvideogames.com/RV8701.JPG

The worst controller ever.

The Revolution controller... well... maybe not as bad, but not too much better either.

The unavoidable question to Nintendo is: Why Nintendo? Why??

NukeAssault
16-09-2005, 07:45 AM
Ughh its almoast as bad as the boomerang. Though it does look intresting. I wonder how games will be played because of its akward button layouts.

hrdone
16-09-2005, 08:01 AM
the first ones r ok but that one up above is weird

hrdone
16-09-2005, 08:02 AM
is it really going to be white?

hanZen
16-09-2005, 08:02 AM
Hey come on guys.... Let's wait and see. I think it could be rather cool to grab the remote and just swing your hands and be able to fight with a sword in the game og shoot like a gun in a FPS! I think it looks different in a good way - and something else instead of the usual joypads! But no doubt that I like the 360 controller the most, but I think it is great that Nintendo try to offer the gamers something different and I really look forward to see it in action, in som real games! :D

Cheers.......

xpitbull
16-09-2005, 08:28 AM
The ugliest thing i'd ever seen. Its just horrible

Diamond
16-09-2005, 09:10 AM
WHY IS EVERYONE RAVING ABOUT THIS? How is this innovative? It's a converter for god sakes. We've been using them for our TV's and VCR's for years!

I can't believe a converter is their new controller. How does anyone expect to use that properly?

Cybergig1
16-09-2005, 09:27 AM
it'll work with some games and then completely suck on others (imagine hardcore fast paced action/fighting games it just is going to kill your arm after an hour) its just too gimmicky to me but whatever I wasn't planning to get one anyways.

Blank
16-09-2005, 10:25 AM
is it really going to be white?

It will come in a variety of colours. Personally, I like the white one.


The ugliest thing i'd ever seen. Its just horrible

Better looking than this monstrosity:

http://www.ukresistance.co.uk/pics3/ps3_controller.jpg

Diamond
16-09-2005, 10:31 AM
Amen to that.


But if you think that's bad. Look at this:

Grindstone
16-09-2005, 11:41 AM
I DON'T LIKE IT!!! Sorry if that offends any über-loyal Nintendo fans, but this controller design alienates me, who has supported Nintendo since before some of your were born. Turning a TV remote into a controller is not my idea of innovative. I liked the one idea of having the remote with a smooth surface with glowing buttons, but this current design is not what I, nor many others, expected. Even something mimicking a keybroad would have been better, IMO. Sure, "wait `til you use it", but I will not be making any pre-order now.

Diamond
16-09-2005, 11:49 AM
Yeah, I agree. You know this is quite possibly the biggest selling point for nintendo though. If they can put this in a Kiosk in local electronic outlets, a few months before releasing it. Maybe they can prove how we're supposed to like it. But I'm sorry, without first hand experiences to make me reconsider, I'm turning away from it.

weewobb
16-09-2005, 12:04 PM
YEah the new control for evolution blows its nothing more than a remote control with a attachable joystick. Oh nintendo what the hell were you thinking.

George
16-09-2005, 12:12 PM
That looks great did you read the hands on ign posted dont be so skeptical watching the videos it looks cool :top:

Diamond
16-09-2005, 12:15 PM
No. I'm sure I'll see it as it's revealed. I only plan on getting 1 next gen console and I've made my choice.

Father Campfire
16-09-2005, 12:40 PM
A lot of people on here are being fanboyish and writing it off before they have even tried it out. Would you write of the next ferrari if they made it retro looking, would write of the 360 if say it microsoft had said were adding a keyboard and mouse as the new controller and the old controller desgined has been scrapped?

well this is what some developers have said

"So what did you play?"

I played the Retro-fitted version of Metroid Prime 2: Echoes.

"And ...? "

It played far better than the original controls. Turning and aiming were instantaneous. Control was absolutely precise.

At a certain point during the demo, one of our designers did a double-jump over a gap and spun a full 180 degrees in midair before landing on the opposite side. When I saw this my arm literally started shaking and had to grab and squeeze the cup holder on my theater seat like Doctor Strangelove to hold my arm steady.

Then he circle-strafed around a Space Pirate.

Yes, circle-strafed.

In Metroid Prime 2.

And that's without target-locking.

"How were the controls set up?"

It was set up in the "nunchaku" configuration described in the article. On the left controller, the thumbstick controlled player movement, the upper trigger button was assigned to visor-switching, and the lower trigger was assigned to the "scan" function and locking onto a target. On the right controller, the controller itself moved the player's gun independently of the player's view (yes, you could fire at any point on the screen without changing the player view -- the gun tilted to face toward the aim point), the trigger button fired the gun, and three of the buttons controlled jumping, firing missiles, and switching to morphball mode.

"How does it compare to a mouse?"

From what I experienced, it seemed to be more precise than a mouse, but it's also much faster because it requires only a much smaller movement of the hand to achieve the desired effect. You just instantly point the controller at any part of the screen and bam!, that's where you're looking.

There is no lag.

There is no error.

It took a while to get used to the idea of how little effort is required to play a game with this controller. I kept wanting to lean forward and move the controller closer to the screen, and it took some practice to just sit back and just calmly move my hand ever so slightly.

At one point, someone said, "If you were to play a game with this against someone using a mouse, they'd have no chance against you." I had to admit it was true.

I've been using a mouse and keyboard for gaming for almost as long as I've been a gamer. I've logged over 80 hours so far in Battlefield 2 and I have a level 60 World of WarCraft character. If somebody had tried to tell me before now that a better controller would come along, I would have laughed at them.

But it only took me 5 minutes with the Revolution controller to realize that I don't need to use a mouse ever again.

Let's take a first-person shooter as an example. With a flick of the wrist, you can completely change your aim point from one corner of the screen to the other. Changing your aim point that way would require you to move a mouse all the way across a gamepad and could potentially take up to several seconds of pushing on a thumbstick with a standard console game controller.

Add to that the fact that the controller can correctly interpret roll (rotation of the controller clockwise and counterclockwise) and movement toward the screen or away from it, and you start to get an idea of the universe of new gameplay possibilities that Revolution games will be able to explore.

"I would worry that if its in any way sloppily implemented, it will suck bigtime."

No worries in that category. If there was any sloppiness whatsoever, I didn't see it.

I do not expect to be using any other controllers ever again once the Revolution comes out.


"This is cool as a novelty, but how does this lend itself to extended play sessions?"

Try it yourself. Then see if you can still call it a novelty.

Trust me, I was very skeptical going into this. That skepticism is gone.

Could you imagine playing an FPS for over an hour with this without your hands getting tired?

Hell yeah, brother.

I often play Battlefield 2 for up to 3-4 hours in an evening (yes, I'm an addict), and after 10 minutes with the Revolution I'm ready to throw my mouse out the window for good.

When you take into account that the Revolution controller is very light (it seemed to me a bit lighter than I'd expect a TV remote of the same size) and that it's basically effortless to play with it, extended play sessions are a non-issue.

My concern is with playing today's standard genres of games. How do I play a racing game? Do I spin the controller around like a steering wheel?

That would be one way to do it.

Given the number of buttons available in the "nunchaku" configuration, combined with the tilt/rotate/push/pull aspects of the controller, I can't think of a game you couldn't easily adapt to the Revolution controller.


Naysayer: "It's just not going to work"

I have played it. It works brilliantly.

So now that you've played it, what kinds of things do you think are possible with it that weren't possible before?

Off the top of my head:

A tennis game where your motions control the racket directly, and you never have to press a button the entire game.

A Harry Potter game where you can control Harry Potter's magic wand with the Revolution controller, and cast "Expelliarmus" with a few flicks of the wand.

... and where you steer your Quidditch broom just by steering your controller.

A boat racing game that lets you steer entirely by rotating the controller clockwise and counterclockwise.

A fencing game where you can slash, parry, and stab with the controller.

A Nintendogs game that lets you pet your dogs, pull on a leash, or throw a frisbee with the Revolution controller.

A real-time strategy game ... yes, on a console.

Furthermore, I want this RTS game to have a special cargo helicopter unit. Move the controller forward, and the cargo chopper descends and grabs hold of a tank sitting underneath it. Pull the controller toward you, and the cargo chopper lifts the tank into the air. Then you tilt the controller wherever, and the chopper flies over there, and you move the controller forward a bit to lower the tank to the ground again.

Dawn
16-09-2005, 12:54 PM
Personally Im interested, I will not write it off before trying it, I wll be getting the Rev either way (because lets face it - what is life without Zelda?) but I think it might work.

Superior Grant
16-09-2005, 01:08 PM
CD-I Controller

http://www.orphanvideogames.com/RV8701.JPG

The worst controller ever.

The Revolution controller... well... maybe not as bad, but not too much better either.

The unavoidable question to Nintendo is: Why Nintendo? Why??

that was a controller you pressed buttons on though, thats not the point of thise
it recognises where you point at the tv - ideal for FPS'
it knows if you move it up, down, left ,right - what speed,anythign!

Superior Grant
16-09-2005, 01:12 PM
YEah the new control for evolution blows its nothing more than a remote control with a attachable joystick. Oh nintendo what the hell were you thinking.

you must have one hell of a remote control!!!!!

you can slash your control to make a character on the screen do the same
you can point it to anywhere on the screen and shoot or whatever?

will people please read what the hell it is before they comment, as obviously many think you just press buttons on it - pressing buttons is a very small part of it
id like to see you slash something with a pad the shape of a normal control

ColdSpyder
16-09-2005, 01:13 PM
well i deffenitly gotta agree with you guys... i like nintendo but i dont like that remote thats just ugly as hell...

Superior Grant
16-09-2005, 01:16 PM
well i deffenitly gotta agree with you guys... i like nintendo but i dont like that remote thats just ugly as hell...

do you know what it does though?

if so, fair enough

but if you think you just use the button interface, go back and read about it and watch the vid


btw for those, theyre also releasing a 'normal pad' for retro games and multiformat games

George
16-09-2005, 02:17 PM
A lot of people on here are being fanboyish and writing it off before they have even tried it out. Would you write of the next ferrari if they made it retro looking, would write of the 360 if say it microsoft had said were adding a keyboard and mouse as the new controller and the old controller desgined has been scrapped?

well this is what some developers have said
I liked some of the ideas they had you know like the guy in the video using the controller like a sword :top:

weewobb
16-09-2005, 02:22 PM
you must have one hell of a remote control!!!!!

you can slash your control to make a character on the screen do the same
you can point it to anywhere on the screen and shoot or whatever?

will people please read what the hell it is before they comment, as obviously many think you just press buttons on it - pressing buttons is a very small part of it
id like to see you slash something with a pad the shape of a normal control

I understand your point and i did see the specs for the controller but i dont think it will be accepted as well as previous controllers in a way its too diffrent from what people are used to. Well for die hard Nintendo fans they will just get use to it but i dont thing i would feel comfortable holding a two piece controller. Im sure im not the only one who would feel that way. And as far as having one hell of a remote i do its awsome touch screen and it glows too.

Iron Orta
16-09-2005, 03:44 PM
They are trying to hard :(

I mean whats wrong with a normal controller? I think this is going to scare alot of potential customers away.

xpitbull
16-09-2005, 04:22 PM
Can you play in the revo with the gamecube controllers?

Superior Grant
16-09-2005, 04:29 PM
I understand your point and i did see the specs for the controller but i dont think it will be accepted as well as previous controllers in a way its too diffrent from what people are used to. Well for die hard Nintendo fans they will just get use to it but i dont thing i would feel comfortable holding a two piece controller. Im sure im not the only one who would feel that way. And as far as having one hell of a remote i do its awsome touch screen and it glows too.

well i udnerstand why you think it may be uncomfertable, but im sure it wont be, from what people have said
and i think alot of games will only have the main part from whhat they show on the vid



i want a glowing remote :elefant:

Can you play in the revo with the gamecube controllers?

yes

MH_prophet
16-09-2005, 04:41 PM
I agree with Aquiesce, a lot of people are just looking at the button configuration and writing if off. I think part of it is because we're so use to having controllers where the only form of input is to press buttons. Well my friends, this can definitely do a hella lot more than that! Give it a chance and think of the possibilities! Plus, the analog stick attachment isn't the ONLY attachment it will have. There's all kinds of stuff that can be done with this guys, I think it's a big step forward. You guys should read what IGN and developers have to say about it...you know, people who have actually seen and played with it.

BTW to Liquids, the smaller a and b buttons on the bottom are so you can turn the controller sideways and play NES games.

And to xpittbull, I believe it's just GC games you can play with the GC controller.

George
16-09-2005, 04:46 PM
I agree with Aquiesce, a lot of people are just looking at the button configuration and writing if off. I think part of it is because we're so use to having controllers where the only form of input is to press buttons. Well my friends, this can definitely do a hella lot more than that! Give it a chance and think of the possibilities! Plus, the analog stick attachment isn't the ONLY attachment it will have. There's all kinds of stuff that can be done with this guys, I think it's a big step forward. You guys should read what IGN and developers have to say about it...you know, people who have actually seen and played with it.

I completely agree i went and read all the articles at IGN :dito:

Razors Edge
16-09-2005, 05:31 PM
Nintendo has just killed itself.

MH_prophet
16-09-2005, 05:32 PM
And for those who STILL don't sit right with the innovation, read this. http://gc.advancedmn.com/article.php?artid=5737
Maybe it'll put your mind to rest. (It's about a more standard controller like attachment, so that multiplatform games will work well on it as well).

George
16-09-2005, 05:39 PM
Nintendo has just killed itself.
You obviously thought that through throughly :hahaha:

ace2cloud
16-09-2005, 05:43 PM
You know what?

If you don't like it, buy a PS3.

xpitbull
16-09-2005, 06:06 PM
You know what guys, you convince me. I know i said that the controller looks horrible, but i think i'll give it a chance. I posted that because im used to the "regular" controller, but we need to start thinking outside the box

Diamond
16-09-2005, 07:14 PM
A lot of people on here are being fanboyish and writing it off before they have even tried it out. Would you write of the next ferrari if they made it retro looking, would write of the 360 if say it microsoft had said were adding a keyboard and mouse as the new controller and the old controller desgined has been scrapped?

well this is what some developers have said

Ok, after reading this article (where is it from?), I may have second thoughts. I'm actually interested now... lol.

If it's really better than a mouse as they say, they will gain a lot of 3rd party support back for FPS's in my opinion.

George
16-09-2005, 07:15 PM
Ok, after reading this article (where is it from?), I may have second thoughts. I'm actually interested now... lol.

If it's really better than a mouse as they say, they will gain a lot of 3rd party support back for FPS's in my opinion.
Its from IGN they have a bumch of interesting ones including hands on :top:

ColdSpyder
16-09-2005, 08:31 PM
do you know what it does though?

if so, fair enough

but if you think you just use the button interface, go back and read about it and watch the vid


btw for those, theyre also releasing a 'normal pad' for retro games and multiformat games

no i dont know what it does im gonna go back and read it... i know it looks weird now but i guess i could get use to it... no matter what tho im gonna buy ps3 and the new nintendo when it comes out... ive already got 360 paid for so i got that i guess you could say...

Diamond
16-09-2005, 08:48 PM
Its from IGN they have a bumch of interesting ones including hands on :top:

Ahh K thanks, I'll search for some of them when I have the energy to try and leave these forums.

MH_prophet
16-09-2005, 08:58 PM
I urge everyone to read IGN's Revolution Controller FAQ (http://cube.ign.com/articles/651/651559p1.html) to clear up any misunderstandings as to what exactly it does and does not do.

DeadOneWalking
16-09-2005, 09:06 PM
I urge everyone to read IGN's Revolution Controller FAQ (http://cube.ign.com/articles/651/651559p1.html) to clear up any misunderstandings as to what exactly it does and does not do.
Great link! Had a nice read and although I was not against the controller from the start, it makes me feel even better about the controller.

Diamond
17-09-2005, 12:01 AM
LOL no way, they're using an Xbox-like controller add on.

In that case, I may pick up a revolution after all. (second to the 360 of course)

And only cause their system is dirt cheap. Otherwise I wouldn't even consider it. 1 expensive beast is enough. I'll wait until it goes down a lot though.

Diamond
17-09-2005, 12:11 AM
I just thought about this. I always wanted a shooter where you could not only shoot either gun (like halo 2) but aim with both of them as well. I know there's been attempts but they were poor. I saw on the FAQ you could use 2 controllers. Maybe that's the answer to what I was looking for?

COME ON guys you know that would own. Alright. I'm giving it the big props. I'm gonna say IF Nintendo comes out with any appealing shooters to me where you can dual wield and go online with it, I'll buy the revolution~

Night Owl
17-09-2005, 12:17 AM
Ah, looks cool for a remote, but other than that, a horrible approach on next gen stuff...

Diamond
17-09-2005, 12:56 AM
Come on dude, think about it. Duel weilding controllers. Dual aiming in shooters. Now if the Rev gets a good online service & community that'd be the ****s!

Yeah I know, I'm letting hype get to me. I'm over shooting that, probably.

Maybe 360 should have dual light gun FPS's for live. (Only if the light guns are shaped like Covenant Plasma Pistol's though!).

Blank
17-09-2005, 03:55 AM
a horrible approach on next gen stuff...

Really? It's a better approach than just a more powerful console, like what Sony and Mirosoft have done.

http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg

A standard pad mock-up by IGN.

Father Campfire
17-09-2005, 05:06 AM
that pad kind of reminds me of the old N64 pad. This could be the way forward for controllers and future gaming, as nintendo have said this could revolutionise the industry. I bet sony and microsoft are taking note of this and thinking of ways they might incorperate this technology at some point in the future.

Blank
17-09-2005, 05:23 AM
I bet sony and microsoft are taking note of this and thinking of ways they might incorperate this technology at some point in the future.

I wouldn't be suprised if Sony incorporated the Rev's features into the PS3 controller.

Bionic Commando
17-09-2005, 07:57 AM
I just thought about this. I always wanted a shooter where you could not only shoot either gun (like halo 2) but aim with both of them as well. I know there's been attempts but they were poor. I saw on the FAQ you could use 2 controllers. Maybe that's the answer to what I was looking for?

You should go play Lucky and Wild in the arcade. Dual-wielding AND driving! :top:

I must admit, I was sceptical in the beginning. If the remote had been the only control method, I may have been naysaying Nintendo. But the fact is, there's expansions for regular gaming. As Satoru Iwata said himself: "Developers can choose to base their games on the revolutionary method, or they can use the standard pad". Think about it. It really is the best of both worlds. Games that are exclusive to the Revolution will stay on the Revolution, but third-party games will also work on it.

I personally cannot wait for it. I never expected anything like this, I didn't even think it was possible. I can safely see this sort of control method becoming the industry standard of the future, or at least being a part of it. The detachable side means developers can make anything they want, and have a controller tailor made for their design.

A few things Nintendo said months ago were that:

A.) The new controller is based around Mario 128. Just like the 64 controller was based on Mario 64.
B.) "People will look at it and be puzzled, but once they play it. They'll understand"

As Peter Molyneux said: "There is a line at the end of the book 'Game Over' and it is: 'Never underestimate Nintendo'. That is all I can say about the controller."

Eothein
17-09-2005, 02:23 PM
Well like most poeple when I first saw this I was a bit miffed but after doing a bit of research I love it and I can't wait to try one but there is one tiny problem and that is: What about the poeple with small 15 inch TVs who usualy play in their bedrooms and not on the 32 inch widescreen TV downstairs, wioll the Revo work as well as on a small screen as oposed to a big one?

Blank
17-09-2005, 02:27 PM
Well like most poeple when I first saw this I was a bit miffed but after doing a bit of research I love it and I can't wait to try one but there is one tiny problem and that is: What about the poeple with small 15 inch TVs who usualy play in their bedrooms and not on the 32 inch widescreen TV downstairs, wioll the Revo work as well as on a small screen as oposed to a big one?

I'd expect it would, yes.

Diamond
18-09-2005, 02:08 AM
I wouldn't be suprised if Sony incorporated the Rev's features into the PS3 controller.

What's UP with that? Why does Sony always copy everyone else and try to make it better? I can't think of one thing Sony has made so far that wasn't a rip of somebody elses idea.

A new system comes out with the analog stick?
Sony: Oh yeah? We'll make double!

New system comes out with vibrating controllers?
Sony: Oh yeah? We'll double that too and call it dual shock!

A new system comes out with 4 player support?
Sony: Oh yeah? We'll make it 7!

Microsoft comes out with ****ty boomerang controller called "Sidewinder" that nobody likes but...
Sony: Oh yeah?...

(I think you get the idea)

Blank
18-09-2005, 04:05 AM
Why does Sony always copy everyone else and try to make it better?

Because Sony can never think of anything original themselves.

Don_Rico
18-09-2005, 05:56 AM
Because Sony can never think of anything original themselves.


Amen!

DeadOneWalking
18-09-2005, 06:00 AM
You all do know that the only reason Sony is even in the video game business is because Nintendo royally pissed off Sony, right?

Bionic Commando
18-09-2005, 07:42 AM
You all do know that the only reason Sony is even in the video game business is because Nintendo royally pissed off Sony, right?

Actually Sony had wanted to get into the industry long before Nintendo were ever involved.

The actual reason they got into industry in the first place was to design a better soundchip for the Nes. Ken Kutaragi was the guy who suggested it after hearing his daughter play the system. Eventually they want on to design a CD-drive for the Snes (which was never actually finished, due to publishing quarrels and the introduction of Phillips CD-I)

Although eventually Sony went off on their own because Nintendo partially screwed them, so on that point you're right.

DeadOneWalking
18-09-2005, 07:48 AM
Hey, I was real close. I was going off an Icons episode that dealt with the Playstation. They stated that Sony was developing a CD drive for the SNES, and then Nintendo went to Philips behind Sony's back. At a convention, Philips released information about it, and Sony got pissed. They decided to fight Nintendo because of this.

The above information is a summary from what I saw on the episode.

TXSPheonix
21-09-2005, 08:57 PM
Because Sony can never think of anything original themselves.

Yeah, did you know the original Playstation controller DIDN'T have analog sticks?

Yes, when it was first realesed in Japan it DIDN'T have analog sticks (Or a rumble feature)

Both were implemented upon it's arrival in USA, hence "dual-shock"

truGamer
21-09-2005, 09:38 PM
they didnt have anolag sticks in the us either. i remember. cuz my friend had a playstation (i had a n64), and he would never let me use the dual shock, i had to use the crappy stupid one. the old one also had the r2 and l2 the same size as the r1 and l1.

Diamond
21-09-2005, 09:56 PM
Actually Sony had wanted to get into the industry long before Nintendo were ever involved.

The actual reason they got into industry in the first place was to design a better soundchip for the Nes. Ken Kutaragi was the guy who suggested it after hearing his daughter play the system. Eventually they want on to design a CD-drive for the Snes (which was never actually finished, due to publishing quarrels and the introduction of Phillips CD-I)

Although eventually Sony went off on their own because Nintendo partially screwed them, so on that point you're right.

I thought they created the original playstation model for Nintendo who was going to make a CD system, but changed their minds and decided to go with flash memory. That's why nintendo didn't have a 32-bit system. I could be wrong.

Yeah, did you know the original Playstation controller DIDN'T have analog sticks?

Yes, when it was first realesed in Japan it DIDN'T have analog sticks (Or a rumble feature)

Both were implemented upon it's arrival in USA, hence "dual-shock"

This is funny. I made a post on this somewhere. I listed all the things Sony has, which were all copycats of what everyone else has. Wish I knew where it was or I'd link it.

DeadOneWalking
21-09-2005, 10:16 PM
That's right; it came out with Ape Escape if I remember correctly.

Bionic Commando
22-09-2005, 08:18 AM
I thought they created the original playstation model for Nintendo who was going to make a CD system, but changed their minds and decided to go with flash memory. That's why nintendo didn't have a 32-bit system. I could be wrong.

Not quite, no.

You're sort of on the right tracks, but it's far more complicated than that.

I'd recommend reading this article:

http://www.n-sider.com/articleview.php?articleid=279

Diamond
22-09-2005, 12:40 PM
Not quite, no.

You're sort of on the right tracks, but it's far more complicated than that.

I'd recommend reading this article:

http://www.n-sider.com/articleview.php?articleid=279

I'm still reading this. This is really good. Thank you.


EDIT: I finished reading it. I see Sony has some pretty bad karma. Worse than I thought.

hussain21
23-09-2005, 06:18 PM
I seem to recall that everyone thought the DS would be a gimick and it wouldn't competite against the PSP, a gimick and a novelty, but it's proven it self so far not to be a gimick, and it's proven to be better than the PSP (game-wise). I think the revolution may be viewed as a gimick now, but will prove to be the opposite, but I don't think that it'll be so innovative that nintendo would take the lead. I do admit it would be hard for certain games like legend of zelda, yes you can use it as a sword, but the camera isn't a locked in camera, so that becomes a problem

gamergurl
26-09-2005, 06:11 PM
u people who think it is stupid are ridiculous....a TV remote, come on it is so much better....it it so innovative, i mean w/ mario, u will be able to move just by moving your arm, and it is NOT AWKWARD! it fits perfectly into the contours of ur hand....the reason it has two sets of A and B buttons is because some games will require u to use two hands....for those of u who don't like the D-Pad, u can just clip on the analog stick that comes w/ the system.....AND if that is not enough, if u don't like the remote, u can just use a game cube controller, or clip the remote into one of the new controllers they are making that are just like game cube controllers except they are completely wireless

Diamond
26-09-2005, 07:11 PM
u people who think it is stupid are ridiculous....a TV remote, come on it is so much better....it it so innovative, i mean w/ mario, u will be able to move just by moving your arm, and it is NOT AWKWARD! it fits perfectly into the contours of ur hand....the reason it has two sets of A and B buttons is because some games will require u to use two hands....for those of u who don't like the D-Pad, u can just clip on the analog stick that comes w/ the system.....AND if that is not enough, if u don't like the remote, u can just use a game cube controller, or clip the remote into one of the new controllers they are making that are just like game cube controllers except they are completely wireless

So, you've held one of these 'remotes' I take it?

gamergurl
26-09-2005, 07:32 PM
no, i am taking that from someone who has held it...duh

slipknot666
26-09-2005, 07:38 PM
oh hit a nerve there huh

Diamond
26-09-2005, 08:21 PM
Everyone, this is a forum. Not a 'Chat Room'. Please don't make irrelevant posts or spam as such. Please stay on topic, too. Thank you. :)

gamergurl
27-09-2005, 03:12 PM
cool diamond

i'm just giving an opinion..lol

Jeet
27-09-2005, 03:47 PM
well sony and M$ both have first patry wireless controllers, after the Wavebird caught on, i think there's a trend to copy what Nintendo does because they are so revolutionary

Blank
27-09-2005, 03:54 PM
i think there's a trend to copy what Nintendo does because they are so revolutionary

Looking through video game history, that seems to be the case.

Diamond
27-09-2005, 11:34 PM
cool diamond

i'm just giving an opinion..lol

My post on spam and irrelevent posts wasn't directed at you, if you were responding to that. :)

There were several deleted posts that consisted of nothing more than what you would send back and forth through MSN Messanger.

And yes, from my perspective, everyone copies Nintendo. Not saying that people don't make up their own ideas (except Sony because they haven't got one idea they didn't rip from someone else - I thought about this long and hard for over a week and couldn't come up with one original idea from them. Don't flame me.), however most of them seem to originate from Nintendo's technology and ideas.

Agent Smith
28-09-2005, 01:09 AM
I love Nintendo's willingness to explore. I have a family with 3 daughters and they are not much interested in my XBOX favorites (Halo 2, PGR 2, Fable, Panzer Dragoon, etc.) but they may get interested in some of Nintendo's simpler control oriented games. If the system is cheap ($199) and they produce some great games (Metroid Prime 3, SSMB, Zelda, new Mario) I may have to look at this as a second console just to appease the family. I have owned the 64 and Cube (the two most unsuccesful ones) but I have still enjoyed them and think that Mario Sunshine, Zelda WW, and the Rogue Squandron series were great games (not to mention Rare's 64 titles). I think Nintendo knows how to innovate, sometimes they fail on how to advertise.

gamergurl
28-09-2005, 03:56 PM
I love Nintendo's willingness to explore. I think Nintendo knows how to innovate, sometimes they fail on how to advertise.

:dito: i totally agree...they are always trying something different...now lets get 3rd party support and then there u go! :top: