View Full Version : XBOX360 Video Card question
Aydah76
21-08-2005, 01:19 AM
They have revealed all specs on the xbox down to every small detail but there is no mention of how many MB the video card is going to be. Are they undecided or am I missing something here?
DeadOneWalking
21-08-2005, 03:11 AM
It has 10MB of DRAM. It's listed here (http://www.xbox.com/en-US/xbox360/factsheet.htm).
syklone
21-08-2005, 07:41 AM
it looks like not enuf but the memory flow from the actual 512 mb mem to the video card and harddrive is very fast, i forgot how much but good to research!
Aydah76
21-08-2005, 09:14 AM
So compared to current gen video cards what will it be equivalant to?
syklone
21-08-2005, 11:10 AM
you can't even compare the ati card with the latest 7800 GTX from nvidia, it will have more pipelines and a high(er) clock frequency
Aydah76
29-08-2005, 01:31 AM
It just doesnt make sense to me 10mb is still 10mb. Do you really think it is going to be a lot faster than the 7800GTX?
Lt_JWS
30-08-2005, 04:42 PM
The 10mb is EDRAM, it acts like a CPUs cache, I wouldn't think it would use over 256mb of the systems RAM for the graphics.
SimplyFresh
01-09-2005, 09:13 AM
PC's won't be able to match the 360's ATI GPU until early '07. That's what is says in some articles. So the GeForce 7800 is less powerful than 360's ATI.
keikdasneak
05-09-2005, 02:13 PM
PC's won't be able to match the 360's ATI GPU until early '07. That's what is says in some articles. So the GeForce 7800 is less powerful than 360's ATI.
I don't know all about that, they say that ever time new consoles arrive. The geforce 7800 is less powerful but imagine two of them in sli mode. Twice the performance. Later on this year they are also releasing the Ultra versions.
citizen X
05-09-2005, 03:06 PM
Now u guys do know that the 10mb is for frame buffering and anti-aliasing. And that’s pretty much it, and the fact that the couch is only 1mb not 10.
hussain21
08-09-2005, 10:06 PM
the xbox 360 card has 10mb built-in, this was mentioned before, it shares the 512MB with the system, depending on how much it needs, if the card needs 300MB and the system needs 212MB, then it can do that, I'm not sure if this was mentioned
The xbox 360 video card is also said to be a step up from the ATI radeon X850(which version I'm not sure), how much of a step is unknown. It's hard to compare to PC and the PS3 video card to the xbox 360 because the xbox 360 video card has Unified shader architecture, which nVidea refuses to support.
DeadOneWalking
08-09-2005, 10:13 PM
the xbox 360 card has 10mb built-in, this was mentioned before, it shares the 512MB with the system, depending on how much it needs, if the card needs 300MB and the system needs 212MB, then it can do that, I'm not sure if this was mentioned
The xbox 360 video card is also said to be a step up from the ATI radeon X850(which version I'm not sure), how much of a step is unknown. It's hard to compare to PC and the PS3 video card because the xbox 360 video card has Unified shader architecture, which nVidea refuses to support.
Wow, I didn't know that the system RAM was shareable! Having 10MB of video RAM on a counsel is already a lot, but having that much more to use if needed and available, that puts the 360 way ahead with visuals!
TXSPheonix
09-09-2005, 08:37 PM
it looks like not enuf but the memory flow from the actual 512 mb mem to the video card and harddrive is very fast, i forgot how much but good to research!
It's incomparable!!!!!!!!!!
It's the first, and ONLY card with INTEGRATED CACHE (I am a nerd :))
Makes things go much faster.
Now u guys do know that the 10mb is for frame buffering and anti-aliasing. And that’s pretty much it, and the fact that the couch is only 1mb not 10.
No, it's 10, I have sources...
Romper Stomper
09-09-2005, 09:47 PM
PC's won't be able to match the 360's ATI GPU until early '07. That's what is says in some articles. So the GeForce 7800 is less powerful than 360's ATI.
That doesn't make sense, how will it be hard to match the 360's ATI GPU till early 07' if they already have it made, can't they just make the same card but for a PC?
Arqentus
10-09-2005, 06:03 AM
That doesn't make sense, how will it be hard to match the 360's ATI GPU till early 07' if they already have it made, can't they just make the same card but for a PC?
No they cant.
For that, they need DirectX 10, what is a big change from the older DirectX versons, so much that they split all the old DX9 & older out of it, and made it a seperate version. The old DX9 code needs to run on a extra "layer" and is slower on DX10.
You will see DX10 with the new Windows next year. But as long as MS doesent bring out DX10 with unified shaders support, and developers have no use writing for DX10 when 100% of the people still use DX8 & DX9 video cards. The Xbox360 is a special case, sinds its a custom & fixed hardware job, where MS has already DX10 on.
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