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View Full Version : Microsoft Reaches Goal of 5 Million units Sold by June!!


Aquanox
20-07-2006, 06:26 PM
Home and Entertainment division quarterly revenue nearly doubles as Xbox 360 installed base reaches 5 million, but division is still deep in the red.

Software colossus Microsoft today reported its earnings for its fiscal fourth quarter, which ended June 30, 2006. Overall, the tech giant saw $2.3 billion in profits on revenue of $11.8 billion. That was a 24 percent slide from the $3.7 billion in profits on revenue of $10.2 billion it enjoyed during the same quarter in 2005.

The fastest-growing sector of Microsoft's various businesses was its Server and Tools division, which saw $3.18 billion of quarterly income, an 18 percent year-on-year increase. However, another sector closer to gamers' hearts also saw massive revenue increases. Microsoft's Home and Entertainment division, which includes games, saw $1.14 billion in revenue--a 94 percent boost when compared to the $587 million the division earned in 2005. Xbox revenue--which includes sales of the original Xbox and Xbox 360--increased some $503 million, or 129 percent.

Obviously, one big reason for the massive increase in revenue was brisk sales of the Xbox 360, which, after several months of shortages, is now in ample supply. Microsoft was eager to tout the console's success, announcing that it shipped over 1.8 million Xbox 360 units during the quarter, bringing its international installed base to 5 million. Microsoft also took the opportunity to retout the fact that 60 percent of Xbox 360 owners--some three million consumers--use Xbox Live, its online gaming service.

However, despite the jump in sales, the Home & Entertainment once again lost money--a lot of money. It posted an operating loss of $414 million for the quarter, a 106 percent increase from the previous year. The biggest reason for the increase is the fact that, as Microsoft admits, it loses a significant amount of money on each Xbox 360 sold.

"Home and Entertainment operating loss increased primarily as a result of a $682 million increase in cost of revenue primarily associated with the Xbox 360, partially offset by the revenue growth," the company said in its earnings report. "Our business model anticipates that while we currently sell Xbox 360 consoles at a negative margin, product cost reductions and the future margins on sales of games and other products will enable us to achieve a positive margin over the Xbox 360 console lifecycle."

While such predictions may reassure some, others will find it interesting that Microsoft also still loses money on the original Xbox, which was introduced back in 2001. "The first-generation Xbox consoles continue to have negative margins," said the company. Microsoft also said a 19 percent increase in headcount, in part due to its acquisition of Lionhead Studios, contributed to the division's losses.

By itself, the Home and Entertainment division saw $4.266 billion in revenue for the fiscal year, earning $1.56 billion during the October-December 2005 quarter when the Xbox 360 launched. But, as with the quarterly earnings, H&E's expenditures once again outpaced its revenue. Its operating loss jumped 160 percent from $485 million in FY2005 to $1.262 billion in FY2006.

"Home and Entertainment operating loss increased primarily as a result of a $1.64 billion increase in cost of revenue primarily as a result of the number of Xbox 360 consoles sold and higher Xbox 360 unit costs, partially offset by the revenue growth," said the company. "Our fiscal year 2006 operating loss increase was also attributable to the significant impact of Halo 2 in fiscal year 2005"--the year the game shattered sales records on the original Xbox.

Despite the massive losses of its game division, Microsoft still posted strong overall results for its 2006 fiscal year, which also ended June 30, 2006. The company reported annual revenue of $44.28 billion, an 11 percent increase over its 2005 fiscal year. Net income--that is, profit--for the year was $12.60 billion, versus $12.25 billion the previous year. The company is also planning to buy back some $20 billion in stock in a massive tender offer.


Losses at console launches are normal, specially when you've sold 5 million of them cheaper than what it costs to produce them.

5 Million Kudos to Microsoft!!

Source (http://www.gamespot.com/news/6154413.html)

Jay2984
20-07-2006, 07:28 PM
Good find, I hope MS can start making a profit sooner or later on the consoles.

Sgt RoCc
20-07-2006, 08:12 PM
:rock: This show's that M$ is here to stay. They are here for us. Go M$

BRUTAL1TY
20-07-2006, 11:28 PM
I like what I see... go MS!!

pApA SmerF01
21-07-2006, 12:09 AM
what's exciting is the fact that they still have 3-4 months to build their installed base (off these figures) before competition hits the market.

taking out the shortage problems, and quality titles coming out this month, August and in October...possibly even GOW in October, i could definitely see 10 million consoles shipped by end november...

the problem is though, that i don't think the manufacturing plants are producing enough to reach that goal by end november...last i checked, the 3 plants were producing 1.8 million per month. that leaves them just short of their goal in production, unless it is ramped up even moreso...

my outlook is that if, and that is IF, microsoft releases Gears of War in the beginning of October, Microsoft meets their goal, or comes very close. Gears of War is going to be the first Console-mover of the next generation, and it WILL spike 360 sales in the holiday, possibly creating sell-outs in November and December.

IMO, great news for Microsoft. 5 million and change as of June 30. I could see Microsoft with a 12-14 million installed base possibly as soon as EOFY 2006. That is in fact, best case scenario, considering factors such as ps3/Wii shortages, no delays on exclusive titles (mass effect, GoW, etc.) and possibly a price drop.

also, keep note that 360 sales, since launch have not faltered, and have been very steady even through the summer months so far. expect increased sales, hopefully, in August and September, and hopefully drastically increased in October.

Jamesways
21-07-2006, 11:15 AM
Wait, didn't the sony execs say they would sell over 5 million in the first month? Or was 10 million. Arrogant bums.

That's a great article. Congrats to MS. The competition has some realy work to be done to catch up.

DMB14
21-07-2006, 11:37 AM
Wait, didn't the sony execs say they would sell over 5 million in the first month? Or was 10 million. Arrogant bums.

That's a great article. Congrats to MS. The competition has some realy work to be done to catch up.
Sony's planning to have 2 million PS3s at launch time and 2 million more before the end of the year. All of those will probably sell out quickly. Remember though, Microsoft is a software company, unlike Sony. It's easier for Sony to make a lot of PS3s because that's what they do, manufacture electronics.

cablekiller
21-07-2006, 11:44 AM
Sony's planning to have 2 million PS3s at launch time and 2 million more before the end of the year. All of those will probably sell out quickly. Remember though, Microsoft is a software company, unlike Sony. It's easier for Sony to make a lot of PS3s because that's what they do, manufacture electronics.

Yes, but Sony's monetary assets are only a small fraction of M$. Any problem can be solved by throwing money at it. :) Except Windows ME... there was no hope for that from the beginning.

Grindstone
21-07-2006, 11:44 AM
Uhm, not sure Jamesways. I believe they said they could sell 5 million PS3's without any games, and that they would ship 6 million consoles the first 4 months of the PS3's life. But since it is Friday, I am too lazy to double check my memory with a source.

With regards to the topic, good news indeed. If they are producing 1.8 million consoles a month, and there are 4 more months, that would make 7.2 million more consoles to make, which would put them at 10 million before years end -- that doesn't mean sold, just shipped. Now, with games like GoW, Mass Effect (and if you like RPG games, check out the trailer on XBLA for Mass Effect, damn!) and other great titles, then 10 million is totally feasible. The PS3 will have shortages, not sure about the Wii, but I highly doubt that Xmas of `06 you will be able to walk into a department store and buy a PS3. Well, parents aren't leaving for home empty handed...

I guess we'll see what happens. Should be interesting to say the least.

Jamesways
21-07-2006, 12:42 PM
:p Grindstone, yeah, that sounds about right.

nufan
21-07-2006, 01:17 PM
Good find, I hope MS can start making a profit sooner or later on the consoles.

i think MS are doing ok for themselves, just quietly ;)

gps
21-07-2006, 01:27 PM
That's impressive, way to go MS.

oli
21-07-2006, 02:47 PM
Go MS!! there doing well.

camwilson04
22-07-2006, 08:10 AM
thats good, loks like ts not gonna be the dreamcast