citizen X
28-08-2006, 01:22 PM
Speaking at the Games Convention in Leipzig, Bernd Diemer, senior game designer of Crytek, explained that next-generation consoles don’t offer enough computational power to run Crysis, German publication Heise reported.
Although Crysis will support both current and the next version of DirectX, Crytek claims that only DirectX 10 allows the game to run as it was intended by the developers because the next-generation DirectX API, which will ship along with Windows Vista, allows more effects and more objects to be drawn on the screen with a smaller computational cost for the hardware.
Diemer explained that “next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power” to assure the quality of gameplay Crytek demand for Crysis.
Crytek reiterated at GC 06 that currently, Crysis in only in development for Windows. We haven’t lost hope that we’ll eventually see an Xbox 360 version of this first-person shooter.
what im hearing here is that the next gen. consoles are just using the older directX . i really don’t believe that the PS3 and te 360 don’t have the raw computing power necessary for Crysis when the PS3 has its 7 SPE running in with its single 3.2GHz CPU its CELL CPU. and when the 360 has 3 identical duel threaded 3.2GHz CPUs which in theory could run as 6 CPUs when fully using the duel threaded technology once the developers finally reach that level of hardware familiarity.. I don’t see the developers using PCs with three CPUs to run the game. In the end in my opinion its all coming down to the directX and not the hardware its self
link (http://news.teamxbox.com/xbox/11651/Crytek-Next-Gen-Consoles-Are-Too-Weak-for-Crysis/)
Although Crysis will support both current and the next version of DirectX, Crytek claims that only DirectX 10 allows the game to run as it was intended by the developers because the next-generation DirectX API, which will ship along with Windows Vista, allows more effects and more objects to be drawn on the screen with a smaller computational cost for the hardware.
Diemer explained that “next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power” to assure the quality of gameplay Crytek demand for Crysis.
Crytek reiterated at GC 06 that currently, Crysis in only in development for Windows. We haven’t lost hope that we’ll eventually see an Xbox 360 version of this first-person shooter.
what im hearing here is that the next gen. consoles are just using the older directX . i really don’t believe that the PS3 and te 360 don’t have the raw computing power necessary for Crysis when the PS3 has its 7 SPE running in with its single 3.2GHz CPU its CELL CPU. and when the 360 has 3 identical duel threaded 3.2GHz CPUs which in theory could run as 6 CPUs when fully using the duel threaded technology once the developers finally reach that level of hardware familiarity.. I don’t see the developers using PCs with three CPUs to run the game. In the end in my opinion its all coming down to the directX and not the hardware its self
link (http://news.teamxbox.com/xbox/11651/Crytek-Next-Gen-Consoles-Are-Too-Weak-for-Crysis/)