The Planet Xbox 360 Forums are dedicated to the discussion of anything Xbox 360 related. In order to start posting all you need to do is register. It's fast, simple, free, and will enable you to make forum posts, upload attachments, vote in polls, play the arcade games and a whole lot more. So please, join our community today!
If you have any problems with the registration process or your account login, please contact support.
|
12-05-2007, 08:53 AM
|
#1 (permalink)
| | Xbox 360 Addict
Join Date: Jul 2005
Posts: 675 | Forza 2 demo (AI) Keep in mind this is strictly on the topic of Turn 10’s forsa 2 demo (AI).. u know the drill by now guys.
Turn 10 has promised many things from there forza 2 game. And the racing gaming community is expecting a lot from there game in return. We all have our own feelings and thoughts towards this demo. some good some not so good, Just as easily as we can see the disappointing aspics of the game. We can see and feel everything good if not great that this game has to offer. The fact that this game doesn’t have the visuals we were expecting puts infuses on the core game play. Whether its physics, AI, on line community, or customization, When the graphics are not to par with the rest of the game the game’s strengths ends up standing out and being much more noticeable then if the graphics ended u being the overwhelming reason of buying a game.
What did u guys end up thinking about the game's AI. Was it as smart as u were hoping?. Did it show real improvement over last gen. racing sim AI? Or did the AI seemed dumb down. Like there were racing too carefully to cautiously? Did it feel like u were playing on easy. or like some have reported.. Was it more like a Kentucky derby were the other racers smashed into u every time the AI got a chance? |
| |
12-05-2007, 01:45 PM
|
#2 (permalink)
| | Stay Red
Join Date: Feb 2007
Posts: 2,812 | AI was FAR TOO EASY. I'de be out front every time for the first turn then never see them again. |
| |
12-05-2007, 04:04 PM
|
#3 (permalink)
| | Xbox 360 Newcomer
Join Date: Dec 2006
Posts: 10 | Yeah it's way to easy and the AI doesn't seem smart at all. For instance I got a big lead then just stopped in the middle of the road to see it they were going to drive around me but instead they try to drive thru me. |
| |
12-05-2007, 08:40 PM
|
#4 (permalink)
| | HAS LEFT
Join Date: Feb 2007
Posts: 515 | Quote:
Originally Posted by MadSkills Yeah it's way to easy and the AI doesn't seem smart at all. For instance I got a big lead then just stopped in the middle of the road to see it they were going to drive around me but instead they try to drive thru me. | Me too! I drove backwards for like 10-15 minutes trying to wreck my ride up to bits, and the damage only goes so far(LAME)... actually, it's disappointing. I would park my car in the middle of the road, and they would just try to plow right through me. I could still drive off and drive like a midget sized, one eyed orangutan with a drug & alcohol problem and the car still runs. And the damage stays the same, and the AI still seems half retarded and pussified.
If I got the lead, it was almost 99.9% guaranteed I would hold it. I could go as slow as I wanted to go around each turn, as long as I stayed in the turn-path, they didn't try to pass me, and they would just ride my ass. |
| |
13-05-2007, 12:06 AM
|
#5 (permalink)
| | Stay Red
Join Date: Feb 2007
Posts: 2,812 | Quote:
Originally Posted by stonespike Me too! I drove backwards for like 10-15 minutes trying to wreck my ride up to bits, and the damage only goes so far(LAME)... actually, it's disappointing. I would park my car in the middle of the road, and they would just try to plow right through me. I could still drive off and drive like a midget sized, one eyed orangutan with a drug & alcohol problem and the car still runs. And the damage stays the same, and the AI still seems half retarded and pussified.
If I got the lead, it was almost 99.9% guaranteed I would hold it. I could go as slow as I wanted to go around each turn, as long as I stayed in the turn-path, they didn't try to pass me, and they would just ride my ass. | That's because it's a *DEMO*. |
| |
13-05-2007, 12:12 AM
|
#6 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | They probably killed the intelligence of the AI so people would say "Hey, I'm ****ing good at this ... I'm gonna go scoop it up when it's released". |
| |
13-05-2007, 10:22 AM
|
#7 (permalink)
| | Xbox 360 Pro
Join Date: Aug 2006
Posts: 180 | Or maybe they are just setting you up to make you look like an idiot when the real game comes out...lol |
| |
14-05-2007, 01:23 AM
|
#8 (permalink)
| | Xbox 360 Addict
Join Date: Jul 2005
Posts: 675 | Wow. i don't know how u guys were racing but (granted they were easy to get in front of and stay in front of). but they never tried to hit me when i was at a complete stop in the middle of the track. i had to work on going for them. Compare to foza one. where I ended up having to do this one race over (((30!!!))) cuz at the end of this one long straight away when ever i slowed down to take the sharp turn at the end, the whole group just completely smashing into me with out even trying to slow down.
After hours of trying and frustration, i realized if i stayed close to the group while still keeping the lead they would start slowing down much sooner and not smash on me in the end. Things like that can really ruin a game for some people.
Over forza 1 I see a pretty good improvement. But we’ll have to wait and see how the AI in forza 2 does on that same track |
| |
14-05-2007, 10:47 AM
|
#9 (permalink)
| | who ate all the pies?
Join Date: May 2007
Posts: 66 | i spent about 20 mins this game and couldnt stop spinning of the track, maybe im rubbish or i picked a crap car, but i dont like this game from ive seen. |
| |
14-05-2007, 03:34 PM
|
#10 (permalink)
| | Stay Red
Join Date: Feb 2007
Posts: 2,812 | Quote:
Originally Posted by citizen X Wow. i don't know how u guys were racing but (granted they were easy to get in front of and stay in front of). but they never tried to hit me when i was at a complete stop in the middle of the track. i had to work on going for them. Compare to foza one. where I ended up having to do this one race over (((30!!!))) cuz at the end of this one long straight away when ever i slowed down to take the sharp turn at the end, the whole group just completely smashing into me with out even trying to slow down.
After hours of trying and frustration, i realized if i stayed close to the group while still keeping the lead they would start slowing down much sooner and not smash on me in the end. Things like that can really ruin a game for some people.
Over forza 1 I see a pretty good improvement. But we’ll have to wait and see how the AI in forza 2 does on that same track | BAM! Agreed. I'de slam on the brakes and they'd either stop or go around me.  |
| |
14-05-2007, 04:14 PM
|
#11 (permalink)
| | On Leave
Join Date: Nov 2005
Posts: 3,184 | Quote:
Originally Posted by iancmysterio i spent about 20 mins this game and couldnt stop spinning of the track, maybe im rubbish or i picked a crap car, but i dont like this game from ive seen. |
Yeah, you're just rubbish...
Oh and the AI is TERRIBLE on the demo. And I mean awful, some of the worst I've seen in a sim. For instance I was along side the C6.R (R2 and I was in the Mclaren F1) and I pulled about 3/4 of a car ahead, I tried to edge him towards the edge of the circuit to spoil his line and he didn't move...just spun me off. It's like they don't even know you're there.
Awful. Blech. Yuck. ARGH! |
| |
14-05-2007, 04:41 PM
|
#12 (permalink)
| | Emeritus Mod
Join Date: Jul 2005
Posts: 1,875 | But then, you didn't buy it for the AI, you bought it to dominate online. And that's probably what you'll do, or at least claim to do. |
| |
14-05-2007, 05:15 PM
|
#13 (permalink)
| | HAS LEFT
Join Date: Feb 2007
Posts: 515 | Quote:
Originally Posted by IIJoshIII That's because it's a *DEMO*. | Your statement might be valid in the fact that, yes, it is a demo. But your statement fails in so many ways. A demo is suppose to showcase a game by allowing hands-on testing of their title(playability), advertisement, qualities, and to provoke further thought and desire to buy/play the full game. This doesn't do any except advertise.
The problem with this demo, and frankly, all the demos on the marketplace is that they try to cram all these things into a small downloadable file. Although this is a good thing for people without fast connections(wait who doesn't have cable or dsl?), it's not exactly the smartest thing to do. Everyone has to have some form of high-speed internet to log onto Live. So, why are they still trying to make these demos so damn small and compact, when we can all download them anyways? Demos are allowed to be bigger than 1gb, I hope they know. Because honestly, most of the demos in the marketplace are crap. They give you something to try, and they are so stripped and crappy looking it doesn't do what it's intended(even hurting the game).
For Forza2, the AI is dumb, the graphics are ok, but SHOULD showcase better. Quality and thought provoking is minimum, if even that. And the demo ends up being something thats immediately deleted, and considered a waste of space. It's a race car game, big whoop. Theres plenty of those out there. Scot tries telling me, "Well, the physics!! The physics r l33t!!" Uhhh yeeaaa....
Some demos are good, most are not. This demo shows me they didn't want to make the demo atleast worth a damn. It's another racing game(simple as that)... with plenty of customization, but nothing new. |
| |
14-05-2007, 05:23 PM
|
#14 (permalink)
| | Stay Red
Join Date: Feb 2007
Posts: 2,812 | Quote:
Originally Posted by stonespike Your statement might be valid in the fact that, yes, it is a demo. But your statement fails in so many ways. A demo is suppose to showcase a game by allowing hands-on testing of their title(playability), advertisement, qualities, and to provoke further thought and desire to buy/play the full game. This doesn't do any except advertise.
The problem with this demo, and frankly, all the demos on the marketplace is that they try to cram all these things into a small downloadable file. Although this is a good thing for people without fast connections(wait who doesn't have cable or dsl?), it's not exactly the smartest thing to do. Everyone has to have some form of high-speed internet to log onto Live. So, why are they still trying to make these demos so damn small and compact, when we can all download them anyways? Demos are allowed to be bigger than 1gb, I hope they know. Because honestly, most of the demos in the marketplace are crap. They give you something to try, and they are so stripped and crappy looking it doesn't do what it's intended(even hurting the game).
For Forza2, the AI is dumb, the graphics are ok, but SHOULD showcase better. Quality and thought provoking is minimum, if even that. And the demo ends up being something thats immediately deleted, and considered a waste of space. It's a race car game, big whoop. Theres plenty of those out there. Scot tries telling me, "Well, the physics!! The physics r l33t!!" Uhhh yeeaaa....
Some demos are good, most are not. This demo shows me they didn't want to make the demo atleast worth a damn. It's another racing game(simple as that)... with plenty of customization, but nothing new. | Forza Motorsport 2 - Forza Motorsport 2 Goes Gold!
Q: In the final game, will damage have consequenses for the behaviour of the car or is it just cosmetic like the demo damage is?
A: The full game will have simulation damage, which means you can royally mangle your car. The demo is a slice of the exhibition arcade mode wherein damage is only cosmetic.
Q: I was kinda wondering if you would have my babies?
A: Sure, why not.
There you have it in case you were in any way led to believe that I'm full of ****. Also, if anyone's interested, watch the Nurburgring video, it's pretty good ;] |
| |
14-05-2007, 05:42 PM
|
#15 (permalink)
| | HAS LEFT
Join Date: Feb 2007
Posts: 515 | Link? |
| |
14-05-2007, 05:47 PM
|
#16 (permalink)
| | Xbox 360 Addict
Join Date: Jul 2005
Posts: 675 | Quote:
Originally Posted by IIJoshIII Forza Motorsport 2 - Forza Motorsport 2 Goes Gold!
Q: In the final game, will damage have consequenses for the behaviour of the car or is it just cosmetic like the demo damage is?
A: The full game will have simulation damage, which means you can royally mangle your car. The demo is a slice of the exhibition arcade mode wherein damage is only cosmetic.
Q: I was kinda wondering if you would have my babies?
A: Sure, why not.
There you have it in case you were in any way led to believe that I'm full of ****. Also, if anyone's interested, watch the Nurburgring video, it's pretty good ;] | That is a very nice video. Its amazing how fast the BMW caught up to the little car. The game play looks really fun.. but the video its self we all know wont represent the real game play experience. TURN 10 said it them self. That the replay us running on (4x AA) and the real game was support to run at 2x AA.. which for me I cant see it working on the demo. |
| |
14-05-2007, 05:52 PM
|
#17 (permalink)
| | On Leave
Join Date: Nov 2005
Posts: 3,184 | stonespike you really have no idea about racing simulations
Forza 2 has a physics engine running at 360 cycles/seconds and has a render framerate of 60fps. That's a technical achievement in itself but the amount of physics data that is being calculated is quite superb.
This is I think the reason why the graphics aren't the best we've ever seen (and stop whining about them, they're very good), if you for instance bring up the telemetry data for the car by pressing up on the D-pad you'll notice all the real-time calculations the engine is doing but also that the frame-rate dips when you access it. This leads me to believe the physics engine is pushing the system as far as it'll go.
If you haven't looked at the telemetry (real-time telemetry is a big-deal), this is what you can observe:
-Current engine characteristics
-Current car velocities
-Tyre friction
-Suspension deflection
-Body acceleration
-Tyre misc. parameters; Real-time camber, tyre speed, tyre temp, tyre pressure and wear %
-Real-time heat for different parts of the tyres/engine
It's quite staggering and then if you think about all the differing levels of suspension parameters taken into account, car customisation alterations to physics and downforce....well, I'll just say that to calculate that stuff you'd need an engineer and alot of paper to get that data.
Oh if you want any slight proof of this, go and crash the car into a barrier or into another vehicle. No console racer has ever modelled that so accurately Quote: |
Originally Posted by citizen X That is a very nice video. Its amazing how fast the BMW caught up to the little car. | Phillistine!!!!!
Cars = Lotus Elan Sprint and BMW V12 LMR
Last edited by Scotracer : 14-05-2007 at 05:55 PM.
|
| |
14-05-2007, 08:23 PM
|
#18 (permalink)
| | HAS LEFT
Join Date: Feb 2007
Posts: 515 | Thanks for clearing that up for me, Scot. All that stuff is interesting! And i'm sure i'll rent the Forza 2 game and then make my judgement. As far as discussing this topic... I am done. It's been nice reading your posts, and seeing your passion for racing and racing simulators alike. Passion is often reason enough to live!
I will make my own conclusions about Forza 2. Not on the demo, of course. Making assumptions on demo's alone is stupid. Like I stated above, demos are just bare minimums of the actual game. Conclusions on such would be ignorant.  |
| | | Thread Tools | | | | Display Modes | Linear Mode | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | |
All times are GMT -6. The time now is 08:41 PM. |