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Old 09-08-2005, 03:30 AM   #1 (permalink)
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Default Perfect Dark Zero Interview.

A Spanish site called Viciojuegos have posted an interview with Rare regarding thier launch title Perfect Dark Zero. The interview is below, but has been translated from the original Spanish

Quote:
Many players are worried that the multiplayer mode in PDZ feels more like Halo 2 than it does to the original Perfect Dark. How are you going to keep the feeling of the original game ?

RARE: Many of the people that have played it said that the Perfect Dark feel is still there. Sadly, you can’t see that by watching videos or images; you have to play it. Also, you have to remember that all we have shown is only 2 multiplayer levels.

Have you redesign the controls to play similarly to Halo or do you have the same style as Perfect Dark on the N64

RARE: Both. There are some things similar to Halo, and some things keep the same feel of the original Perfect Dark on N64. Obviously, the control has been amplified to give you a brand new set of moves like rolling and taking cover. Half of the team wants to have the control feel similar to Halo, the other half wants the same feel of the original Perfect Dark. I can tell you that the teams are balancing the controls.

It has been mentioned before that there are 28 weapons in Perfect Dark Zero, a lot less weapons than Perfect Dark on the N64. Can you explain why?

RARE: Perfect Dark on the N64 had more weapons, but you couldn’t use all of them on multiplayer and they didn’t have secondary fire.
On Perfect Dark Zero, the secondary fire modes give the weapons more options and they are all unique and different. The weapons on PDZ will have more variety than the original.

Following our conversation about weapons; all the weapons we have seen, have options already seen in the original Perfect Dark. Can we expect surprises?

RARE: We have decided to show how our weapons have the best visual effects ever seen. Are there new weapons with secondary mode? of course. One of the weapons that we will have, can project holograms as a bait that represents a character while making moves.

There seems to be a lot of focus on evasive maneuvers. Are there more movements like this?

RARE: There are more new moves on third person, but we are saving it for more surprises later on.

Is there an option to include our own face on the game ? Is this going to be included ?

RARE: No. It won’t be included.

Many Xbox live enabled games seem to have more focus on the online multiplayer mode. I think I speak for most gamers when I say that we don’t want the story mode to be a secondary thing. Can we keep calm and be confident that the single player campaign will rock ?

RARE: We agree with your statement; that’s why most of our team is working really hard on the campaign mode for Perfect Dark Zero. You will have more information about it later this year.

What can you tell us about the single player? How many missions? How many new gameplay features can we expect ?

RARE: We can tell you for sure that the single player mode will have a similar feel as the original Perfect Dark but it will have much more replay value; and now with Xbox live there are new possibilities………

We have all seen the comic of Perfect Dark Zero and have been wanting more for some time. When can you expect to have merchandising related to Perfect Dark?

RARE: We hope so. The comic has been really successful and there could be plans of more things like that.
Source: Viciojuegos
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Old 09-08-2005, 03:38 AM   #2 (permalink)
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Quote:
but it will have much more replay value
I hope that doesn't mean it will be shorter.
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Old 09-08-2005, 03:40 AM   #3 (permalink)
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Quote:
Originally Posted by Blank
I hope that doesn't mean it will be shorter.
It may have multiple routes/paths through the game meaning to see the whole game you need to replay the single player a few times, that's just my guess though.
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Old 09-08-2005, 06:09 AM   #4 (permalink)
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I just want it to have an awesome Multiplayer, as I barely play SP games as much.
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Old 09-08-2005, 01:25 PM   #5 (permalink)
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Quote:
Originally Posted by Grumpy Old Fart
It may have multiple routes/paths through the game meaning to see the whole game you need to replay the single player a few times, that's just my guess though.
I hope so. I'd be sevearly dissappointed with Rare if it turned out to be as short as Halo 2.
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