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29-09-2005, 05:25 PM
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#21 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 0 | Quote: |
Originally Posted by cablekiller GoW on one core? Absolutely amazing... We are going to see some incredible stuff in the next couple of years. | It will be an awesome gen for the 360  . |
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01-10-2005, 05:21 PM
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#22 (permalink)
| | Xbox 360 Member
Join Date: Sep 2005
Posts: 64 | Epic have said that GOW is using Unreal 3 engine.
They have also said that they are developing Unreal 4 engine for future PC and 360 releases.
How good will GOW 2 look ?!?!?!?!? 
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01-10-2005, 08:04 PM
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#23 (permalink)
| | Im Back!
Join Date: Aug 2005
Posts: 675 | yea on one core i cant believe what a game on three cores would look like (halo 3 im lookin at u)
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Call Of Duty 2 Veteran
Last edited by Gspark : 01-10-2005 at 08:11 PM.
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01-10-2005, 08:09 PM
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#24 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 203 | the final release of Gears of War will maybe consist of (a maximum) of two cores running simultaneously.. The one core now is just for demonstration and developing purposes.. And I'm sure surprising their fans with an added core will greatly favor Epic Games.. |
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12-10-2005, 01:33 PM
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#25 (permalink)
| | NIN YEAR ZER0
Join Date: Sep 2005
Posts: 969 | thats amazing, i also herd that COD2 runs on one core on there A.I. but to see that GOW do that with one core is "enthisize" ****EN CRAZY!!!!!!!
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12-10-2005, 02:10 PM
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#26 (permalink)
| | PX360 Newcomer
Join Date: Oct 2005
Posts: 4 | Quote: |
Originally Posted by Ć N I M A 4 6 N 2 thats amazing, i also herd that COD2 runs on one core on there A.I. but to see that GOW do that with one core is "enthisize" ****EN CRAZY!!!!!!! | I'm pretty sure I read that COD2 runs on all 3, 1 for the graphics, 1 for the AI and the 3rd running the physics.
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12-10-2005, 02:44 PM
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#27 (permalink)
| | Sexiest Indian Alive
Join Date: Aug 2005
Posts: 820 | Quote: |
Originally Posted by co_ray if that is true...which it probably is....then imagine 2 years from now when the games are using 2 or 3....it will be unbelievable | well not to sound pessimestic, but doesnt the game use all the cores, bit run at a lower processing speed?
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12-10-2005, 02:47 PM
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#28 (permalink)
| | Dedicated 360 user.
Join Date: Aug 2005
Posts: 330 | Quote: |
Originally Posted by Diamond Remember, it's up to the developer to utilize the hardware properly. If it is using all 3 cores doesn't mean it's using them all efficiently. I imagine the developer of GoW could make very good use of all 3 cores. | ur right....what if GOW used all three cores that well! 
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12-10-2005, 05:00 PM
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#29 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 0 | Imagine a GoW2 on Unreal 4. That would be amazing. I would be drooling a ocean. |
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12-10-2005, 05:03 PM
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#30 (permalink)
| | Planet Xbox 360 Addict
Join Date: Oct 2005
Posts: 578 | Yes that would be cool Pac Mack. |
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12-10-2005, 08:34 PM
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#31 (permalink)
| | Poster Out Of Control
Join Date: Oct 2005
Posts: 825 |
it makes these pics from 2 Days To Vegas seem all more possible.
- http://media.xbox360.ign.com/media/7...13/imgs_1.html
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12-10-2005, 08:48 PM
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#32 (permalink)
| | Xbox 360 Pro
Join Date: Oct 2005
Posts: 128 | wow. Just 1??!?! well what are the other 2 doing then? idleing? or commited to background programs like xboxmenu and stuff or xbox live |
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12-10-2005, 08:54 PM
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#33 (permalink)
| | Poster Out Of Control
Join Date: Oct 2005
Posts: 825 | Quote: |
Originally Posted by Psycho300x wow. Just 1??!?! well what are the other 2 doing then? idleing? or commited to background programs like xboxmenu and stuff or xbox live |
the other cpus can shut down to make the 360 sounds lower, reserve energy, and keep the 360 cool.
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12-10-2005, 09:22 PM
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#34 (permalink)
| | Wii60 Mod
Join Date: Sep 2005
Posts: 1,097 | Quote: |
Originally Posted by The Bone™ I'm pretty sure I read that COD2 runs on all 3, 1 for the graphics, 1 for the AI and the 3rd running the physics. | That could be true, but I have read the COD2 could run on only run core, but would require re-coding. They just ported the PC code to the 360, and in doing so, the code is more sloppy and not as efficient, but much faster in development time.
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13-10-2005, 07:44 AM
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#35 (permalink)
| | PX360 Newcomer
Join Date: Sep 2005
Posts: 21 | wow.. I can not wait to see what game will push the 360 to its limit... |
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14-10-2005, 04:42 PM
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#36 (permalink)
| | PX360 Newcomer
Join Date: Oct 2005
Posts: 17 | what does "running on one core" mean?
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14-10-2005, 10:25 PM
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#37 (permalink)
| | Xbox 360 Pro
Join Date: Aug 2005
Posts: 349 | well you know how the 360 has 3 core processesors. well running on one core literally means that it only uses one of the 3 processesors to do the work
EDIT: ok after watchin that vid again i'm not sure what he meant when he said they are working on things with multicore and eventually bring it into the engine. not sure but do u think that means that what footage of gow at tgs was on one core and that the game will be on multicore when it is done or if it means that unreal engine 3 will be on multicore at some point in time. personally i think he means unreal engine 3 because he said bringing to the engine.
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Last edited by Rubiks14 : 14-10-2005 at 10:41 PM.
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15-10-2005, 02:22 PM
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#38 (permalink)
| | Xbox 360 Freak
Join Date: Aug 2005
Posts: 1,611 | y is it only using one?
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15-10-2005, 08:56 PM
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#39 (permalink)
| | Wii60 Mod
Join Date: Sep 2005
Posts: 1,097 | Quote: |
Originally Posted by TurkeyRap y is it only using one? | Well, when writing the code for a 360 game, the developers have to write the code with multiprocessing in mind, which makes it more difficult. If they don't need to run on anymore than 1 core, all they have to do is work in the multi-threading for the 1 core. So in other words, they don't need the processing power of the other cores, so programming the game will be much easier.
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25-10-2005, 04:36 PM
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#40 (permalink)
| | Xbox 360 Pro
Join Date: Oct 2005
Posts: 192 | If you have seen the videos of the cod2 gameplay then you should know it is going to be a bigger game. Not bigger as in better necesarilly, but bigger as in memory and framerate. The battles are massive and fit up to 50 or more people on the screen so it makes sense to use all three cores. Gow can focus maybe 50% of that 1 core on the graphics and framerate, and the other 50 for the gameplay and ai. Since the firefights in gow are not as big as cod2's that leaves more space. There are also less NPC's on the screen at one time. Overall i think they will end up using 2 or 3 cores in the end, just to make sure there getting all they can out of it. |
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