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Old 29-09-2005, 05:25 PM   #21 (permalink)
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Quote:
Originally Posted by cablekiller
GoW on one core? Absolutely amazing... We are going to see some incredible stuff in the next couple of years.
It will be an awesome gen for the 360 .
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Old 01-10-2005, 05:21 PM   #22 (permalink)
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Epic have said that GOW is using Unreal 3 engine.

They have also said that they are developing Unreal 4 engine for future PC and 360 releases.

How good will GOW 2 look ?!?!?!?!?

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Old 01-10-2005, 08:04 PM   #23 (permalink)
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yea on one core i cant believe what a game on three cores would look like (halo 3 im lookin at u)
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Old 01-10-2005, 08:09 PM   #24 (permalink)
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the final release of Gears of War will maybe consist of (a maximum) of two cores running simultaneously.. The one core now is just for demonstration and developing purposes.. And I'm sure surprising their fans with an added core will greatly favor Epic Games..
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Old 12-10-2005, 01:33 PM   #25 (permalink)
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thats amazing, i also herd that COD2 runs on one core on there A.I. but to see that GOW do that with one core is "enthisize" ****EN CRAZY!!!!!!!
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Old 12-10-2005, 02:10 PM   #26 (permalink)
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Quote:
Originally Posted by Ć N I M A 4 6 N 2
thats amazing, i also herd that COD2 runs on one core on there A.I. but to see that GOW do that with one core is "enthisize" ****EN CRAZY!!!!!!!
I'm pretty sure I read that COD2 runs on all 3, 1 for the graphics, 1 for the AI and the 3rd running the physics.
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Old 12-10-2005, 02:44 PM   #27 (permalink)
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Quote:
Originally Posted by co_ray
if that is true...which it probably is....then imagine 2 years from now when the games are using 2 or 3....it will be unbelievable
well not to sound pessimestic, but doesnt the game use all the cores, bit run at a lower processing speed?
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Old 12-10-2005, 02:47 PM   #28 (permalink)
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Quote:
Originally Posted by Diamond
Remember, it's up to the developer to utilize the hardware properly. If it is using all 3 cores doesn't mean it's using them all efficiently. I imagine the developer of GoW could make very good use of all 3 cores.
ur right....what if GOW used all three cores that well!
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Old 12-10-2005, 05:00 PM   #29 (permalink)
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Imagine a GoW2 on Unreal 4. That would be amazing. I would be drooling a ocean.
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Old 12-10-2005, 05:03 PM   #30 (permalink)
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Yes that would be cool Pac Mack.
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Old 12-10-2005, 08:34 PM   #31 (permalink)
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it makes these pics from 2 Days To Vegas seem all more possible.


- http://media.xbox360.ign.com/media/7...13/imgs_1.html
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Old 12-10-2005, 08:48 PM   #32 (permalink)
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wow. Just 1??!?! well what are the other 2 doing then? idleing? or commited to background programs like xboxmenu and stuff or xbox live
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Old 12-10-2005, 08:54 PM   #33 (permalink)
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Quote:
Originally Posted by Psycho300x
wow. Just 1??!?! well what are the other 2 doing then? idleing? or commited to background programs like xboxmenu and stuff or xbox live

the other cpus can shut down to make the 360 sounds lower, reserve energy, and keep the 360 cool.
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Old 12-10-2005, 09:22 PM   #34 (permalink)
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Quote:
Originally Posted by The Bone™
I'm pretty sure I read that COD2 runs on all 3, 1 for the graphics, 1 for the AI and the 3rd running the physics.
That could be true, but I have read the COD2 could run on only run core, but would require re-coding. They just ported the PC code to the 360, and in doing so, the code is more sloppy and not as efficient, but much faster in development time.
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Old 13-10-2005, 07:44 AM   #35 (permalink)
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wow.. I can not wait to see what game will push the 360 to its limit...
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Old 14-10-2005, 04:42 PM   #36 (permalink)
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what does "running on one core" mean?
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Old 14-10-2005, 10:25 PM   #37 (permalink)
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well you know how the 360 has 3 core processesors. well running on one core literally means that it only uses one of the 3 processesors to do the work

EDIT: ok after watchin that vid again i'm not sure what he meant when he said they are working on things with multicore and eventually bring it into the engine. not sure but do u think that means that what footage of gow at tgs was on one core and that the game will be on multicore when it is done or if it means that unreal engine 3 will be on multicore at some point in time. personally i think he means unreal engine 3 because he said bringing to the engine.
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Old 15-10-2005, 02:22 PM   #38 (permalink)
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y is it only using one?
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Old 15-10-2005, 08:56 PM   #39 (permalink)
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Quote:
Originally Posted by TurkeyRap
y is it only using one?
Well, when writing the code for a 360 game, the developers have to write the code with multiprocessing in mind, which makes it more difficult. If they don't need to run on anymore than 1 core, all they have to do is work in the multi-threading for the 1 core. So in other words, they don't need the processing power of the other cores, so programming the game will be much easier.
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Old 25-10-2005, 04:36 PM   #40 (permalink)
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If you have seen the videos of the cod2 gameplay then you should know it is going to be a bigger game. Not bigger as in better necesarilly, but bigger as in memory and framerate. The battles are massive and fit up to 50 or more people on the screen so it makes sense to use all three cores. Gow can focus maybe 50% of that 1 core on the graphics and framerate, and the other 50 for the gameplay and ai. Since the firefights in gow are not as big as cod2's that leaves more space. There are also less NPC's on the screen at one time. Overall i think they will end up using 2 or 3 cores in the end, just to make sure there getting all they can out of it.
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