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07-03-2008, 01:27 PM
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#61 (permalink)
| | On Leave
Join Date: Aug 2007
Posts: 1,579 | I do think that H3 was somewhat of a dissappointment only because the hype built up for the game pushed it the god like status and while I really enjoyed it, I was just hoping for more.
If COD had vehicles and more than a mostly scripted 5 hour campaign. I might like it more. I've only been playing it just play with some friends otherwise it would've been sent back to GF a long time ago. |
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07-03-2008, 01:38 PM
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#62 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | Quote:
Originally Posted by Pepper Jack that wasn't me! that was my flatmates dammit! they even sent you a voice reply to the messages you sent, i just sat and watched while baked | Yeah yeah that's what they all say .. |
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25-03-2008, 03:27 PM
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#63 (permalink)
| | Xbox 360 Newcomer
Join Date: Mar 2008
Posts: 9 | hello, i'm new to these threads... And I must say that i'm a little taken aback by the actual lack of discourse towards the hatred of Halo3.
Right off the bat i'll tell you that i'm absolutely a Halo super fanboy. A fanboy isn't a bad thing, as long as your objective. Back in the day (middle to late 80's, into the 90's) a fanboy didn't mean what it does to day.
I prefer the Halo series over most series for a myriad of reasons, however, I will specifically address the relationship between Cod4 and Halo3 since that seems to be the game people like comparing it to.
1st and compare the single player modes of both games.
Halo for me, is about the story. I've read and own all the books as well (including the comics) and Bungie has done an excellent job in creating an excellent story that IMO really puts the player in the position of accepting the fact that you are humanities last hope of survival. It's not that the premise is new mind you, but it's in the execution of said story, especially if you emerse yourself in the books.
With Cod4, I love the real world issues it addresses, but unlike Army of 2, the skirt around the issue of fighting Al Queda and all it's branches in the on going war on terrorism. My hats of to Infinity Ward for taking that bold step, but why not go all the way.
When it comes to AI, hands down Halo3 wins this point. Ramping up the difficulty in Halo3 gives you smarter AI opponents who seem to really think about what they are doing. In Cod4, ramping up the difficulty means you take more damage, and that's not fun. Monster closets shouldn't be the way to challenge players in Cod4, especially for a game who supposedly is pushing the envelope on realism.
I really do like the way the Cod4 laid out the story however, and enjoyed the single player mode. When doing the marine missions I felt like I was in the thick of it, that is until 9 guys come storming out of the bathroom, that killed it for me. IMO Halo3 did a better job of putting you in the world of the MC and what he has to go thru and accomplish.
I could go on about the single player, but as with all of these, it's a matter of opinion and for me, Halo3 offers a superior single player experience overall.
Now onto multiplayer.
Cod4s multiplayer is a blast to play to be sure. However for me I prefer Halo3. IMO Halo3 requires more skill to play and offers much more of a challenge. Granted, it's harder to get good at but thats a good thing if you ask me. If you put the time and effort into and think about what your doing, it's an awesome experience.
One of the biggest problems for me in Cod4 is the matchmaking. If i'm a level 16, I shouldn't be matched up with people who are level 43 on there 2nd prestige. Granted, it doesn't take long to unlock goodies, and for the most part, I did'nt have trouble taking down higher level players, but, in the end, I didn't feel compelled to continue playing on and on to unlock more things. Not having onlinie achievements also detracted from my urge to play as I didn't feel like I was accomplishing anything. lastly, why have levels that are uneven to begin with? In Halo3, you are matched appropriately to your level of skill thus offering a challenge everytime. Again, IMO Halo3 requires more skill to play so having accurate matchmaking really counts.
Most other issues with multiplayer aren't issues, they are preferences. Not right, not wrong, just what you the player prefers. For example, some people dis on Halo because you can't run or more appropriately sprint as in Cod4. To me this isn't an issue as both options fit the gameplay of said games. Having a sprint button in Cod4 works great for Cod and the same can be said for Halo3. Not having a run button doesn't affect the gameplay at all IMO. The rest such as, martydom, airstrikes and the like, are all preferences and are a testament to greatness on behalf of both games that they can offer such different gameplay experiences that we as gamers can enjoy.
Having saved films, forge and the integrated online community with Bungie.net all add to the Halo3 experience for me, and proved more than enough to satiate my FPS needs online and off, for years to come. In the end both are excellent games that offer AAA gaming experiences for all gamers. My suggestion? Stop all the hating and give props were props are do. It's not Bungies fault that the game got marketed supper hard, something that didn't bother me, but nonetheless people hold that up as a reason to hate on it. I liked the commercials and ads for Halo3. They were well done and successful. You shouldn't count that against Halo as a game, it's ignorant and unfair.
In conclussion, (sorry for being long in the tooth) it all comes down to preferences. I think both games are excellent, but for me Halo3 offers more, is more fun, and it's just what I prefer. I don't need to hate on Cod4 as it's an excellent game, just not my cup of tea for online or single player. I traded my copy in allready but plan on getting a used one down the road for anther round of single player on veteran. Both games are a testament to what top notch developers can do when they put there noses to the grind stone and pump out great games. Play what you like and enjoy. Yes i'm a uber Halo fanboy, but that doesn't stop me from acknowledging greatness. Game recognizes game, hell, I even liked the first Killzone.
Again sorry for the long post, and thanks for "hearing" me out.
__________________ The end of all things will be televised. |
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25-03-2008, 03:37 PM
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#64 (permalink)
| | | Quote:
Originally Posted by wages of sin And I must say that i'm a little taken aback by the actual lack of discourse towards the hatred of Halo3.
Right off the bat i'll tell you that i'm absolutely a Halo super fanboy. A fanboy isn't a bad thing, as long as your objective. Back in the day (middle to late 80's, into the 90's) a fanboy didn't mean what it does to day.
I prefer the Halo series over most series for a myriad of reasons, however, I will specifically address the relationship between Cod4 and Halo3 since that seems to be the game people like comparing it to.
1st and compare the single player modes of both games.
Halo for me, is about the story. I've read and own all the books as well (including the comics) and Bungie has done an excellent job in creating an excellent story that IMO really puts the player in the position of accepting the fact that you are humanities last hope of survival. It's not that the premise is new mind you, but it's in the execution of said story, especially if you emerse yourself in the books.
With Cod4, I love the real world issues it addresses, but unlike Army of 2, the skirt around the issue of fighting Al Queda and all it's branches in the on going war on terrorism. My hats of to Infinity Ward for taking that bold step, but why not go all the way.
When it comes to AI, hands down Halo3 wins this point. Ramping up the difficulty in Halo3 gives you smarter AI opponents who seem to really think about what they are doing. In Cod4, ramping up the difficulty means you take more damage, and that's not fun. Monster closets shouldn't be the way to challenge players in Cod4, especially for a game who supposedly is pushing the envelope on realism.
I really do like the way the Cod4 laid out the story however, and enjoyed the single player mode. When doing the marine missions I felt like I was in the thick of it, that is until 9 guys come storming out of the bathroom, that killed it for me. IMO Halo3 did a better job of putting you in the world of the MC and what he has to go thru and accomplish.
I could go on about the single player, but as with all of these, it's a matter of opinion and for me, Halo3 offers a superior single player experience overall.
Now onto multiplayer.
Cod4s multiplayer is a blast to play to be sure. However for me I prefer Halo3. IMO Halo3 requires more skill to play and offers much more of a challenge. Granted, it's harder to get good at but thats a good thing if you ask me. If you put the time and effort into and think about what your doing, it's an awesome experience.
One of the biggest problems for me in Cod4 is the matchmaking. If i'm a level 16, I shouldn't be matched up with people who are level 43 on there 2nd prestige. Granted, it doesn't take long to unlock goodies, and for the most part, I did'nt have trouble taking down higher level players, but, in the end, I didn't feel compelled to continue playing on and on to unlock more things. Not having onlinie achievements also detracted from my urge to play as I didn't feel like I was accomplishing anything. lastly, why have levels that are uneven to begin with? In Halo3, you are matched appropriately to your level of skill thus offering a challenge everytime. Again, IMO Halo3 requires more skill to play so having accurate matchmaking really counts.
Most other issues with multiplayer aren't issues, they are preferences. Not right, not wrong, just what you the player prefers. For example, some people dis on Halo because you can't run or more appropriately sprint as in Cod4. To me this isn't an issue as both options fit the gameplay of said games. Having a sprint button in Cod4 works great for Cod and the same can be said for Halo3. Not having a run button doesn't affect the gameplay at all IMO. The rest such as, martydom, airstrikes and the like, are all preferences and are a testament to greatness on behalf of both games that they can offer such different gameplay experiences that we as gamers can enjoy.
Having saved films, forge and the integrated online community with Bungie.net all add to the Halo3 experience for me, and proved more than enough to satiate my FPS needs online and off, for years to come. In the end both are excellent games that offer AAA gaming experiences for all gamers. My suggestion? Stop all the hating and give props were props are do. It's not Bungies fault that the game got marketed supper hard, something that didn't bother me, but nonetheless people hold that up as a reason to hate on it. I liked the commercials and ads for Halo3. They were well done and successful. You shouldn't count that against Halo as a game, it's ignorant and unfair.
In conclussion, (sorry for being long in the tooth) it all comes down to preferences. I think both games are excellent, but for me Halo3 offers more, is more fun, and it's just what I prefer. I don't need to hate on Cod4 as it's an excellent game, just not my cup of tea for online or single player. I traded my copy in allready but plan on getting a used one down the road for anther round of single player on veteran. Both games are a testament to what top notch developers can do when they put there noses to the grind stone and pump out great games. Play what you like and enjoy. Yes i'm a uber Halo fanboy, but that doesn't stop me from acknowledging greatness. Game recognizes game, hell, I even liked the first Killzone.
Again sorry for the long post, and thanks for "hearing" me out. | Not that it really matters because Rainbow Six LAS Vegas 2 is better than both Halo 3 and Cod4. | |
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25-03-2008, 04:32 PM
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#65 (permalink)
| | | Sin man if you want a story that has great characters and a plot that sucks you in, and really fits together brilliantly and has you wanting more every time then play HalfLife.
I appreciate a good story in a film or game, I love a good yarn.
But halo3 had **** all story, I had no idea what was going on or the reason for it, its like vegas you just shoot stuff and have some fun, which is what I done on co-op campaign which was great craic I thought, but the story is pap, end of. | |
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25-03-2008, 04:37 PM
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#66 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | Quote:
Originally Posted by wages of sin And I must say that i'm a little taken aback by the actual lack of discourse towards the hatred of Halo3. | Progressive internet discourse doesn't exist. This is an Al Gore internet axiom. It should be Suum Cuique and nothing more. I've been a member of PX360 for over a year and I cannot cite one example where another member legitimately changed another users mind (save facetious remarks). |
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26-03-2008, 07:25 AM
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#67 (permalink)
| | On Leave
Join Date: Aug 2007
Posts: 1,579 | Quote:
Originally Posted by shane32Eire Sin man if you want a story that has great characters and a plot that sucks you in, and really fits together brilliantly and has you wanting more every time then play HalfLife. | Halflife good story? I hope you are talking about the first one only (never played it) since the second ones story was laughable.
Halo has a deeper story that requires the player to read the books to fully flesh out. I'm not totally obsolving H3 of all sins though......it did lack that certain something to make it truly epic. |
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26-03-2008, 08:20 AM
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#68 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | I agree that Halo does indeed possess a much deeper story line. However, the books are only supplemental to the game. We cannot blame others who presume the H3 arc is shallow & insipid. It's absurd for us to even demand they read any of them. Bungie could have done a much better job with the H3 plot but they failed miserably. The Combat Evolved story line held its own and although extremely inferior to its predecessor, H2 did introduce us to the Gravemind and had a fairly decent plot. Even with every Halo book published (which I've read them all) the arc to H3 was substandard and disappointing. |
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26-03-2008, 09:39 AM
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#69 (permalink)
| | On Leave
Join Date: Aug 2007
Posts: 1,579 | I had like no idea what the hell Gravemind was exactly supposed to be when I first encountered him in H2. My first thought was... is that Audrey from Little Shop of Horrors? |
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26-03-2008, 09:55 AM
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#70 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | IDK but I have seen a flood zombie that had an uncanny resemblance to Rick Moranis |
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26-03-2008, 09:56 AM
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#71 (permalink)
| | On Leave
Join Date: Aug 2007
Posts: 1,579 | Me too!!!!  |
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26-03-2008, 11:26 AM
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#72 (permalink)
| | Blue Army Supporter
Join Date: Jul 2006
Posts: 1,729 | Quote:
Originally Posted by Sir Charles Not that it really matters because Rainbow Six LAS Vegas 2 is better than both Halo 3 and Cod4. | agreed
__________________ "Purple Haze all in my brain, baby things don't seem the same, not that funny, but I don't know why...Excuse me while I kiss the sky.." |
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26-03-2008, 12:18 PM
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#73 (permalink)
| | Xbox 360 Newcomer
Join Date: Mar 2008
Posts: 9 | I suppose we will have to agree to disagree.
IMO, after playing Half Life 2 on the Xbox and now owning Orange box, I must say that this game IMO, is one of the most overated games in gaming history. Enjoyable? yes. High production values? of course. However, after playing it for myself after reading and hearing all of the acclaim, I wasn't impressed at all.
Now, addressing Half Lifes story. At no point did I care about Gordon Freeman or anyone in the game. I didn't feel connected to the story at all and frankly, I found Freeman to be a boring character.
With that being said, I don't see how anyone missed the story of the Halo games while playing them. I knew what was going on at all times, part of which made me more drawn into the game.
One does not have to read the books to get the story or be pulled into it. The books simply offer more of the universe for those who are interested. The story in and of itself my be common in gaming however, its the way that it's presented to the gamer that makes it work. It's not that the Halo games are perfect mind you, it's simply that they take all the elements of what makes a great game great: story, music, graphics, gameplay etc., and makes them work together, virtually flawlessly.
Let me reiterate, the story as is told in the games is more than sufficient, especially considering the fact that it's an FPS. When you combine that with the books, comics etc., it's a truly enthralling experience that I would suggest you engage yourself in.
__________________ The end of all things will be televised. |
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26-03-2008, 12:19 PM
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#74 (permalink)
| | Staff Writer
Join Date: Dec 2006
Posts: 5,094 | IDK ... To say R6 VEGAS is > than CoD4 is a stretch. |
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26-03-2008, 01:11 PM
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#75 (permalink)
| | Xbox 360 Newcomer
Join Date: Mar 2008
Posts: 9 | Sawadee! I suppose we will have to agree to disagree then.
For me HF2 was/is one of the most overated games i've ever played. I owned HF2 when it was released on Xbox and never finished it. I purchased Orange Box, finished HL2 and was working on episode 2 but frankly, the game isn't standout in any fashion for me. At least not enough to really compel me to return to Black Mesa anyway. I like the fact that you get so much game for your dollar, but i'm finding little that impresses me about said game.
Granted, the production values are AAA to be sure, but I don't care about the story or the characters, especially Gordon Freeman, so playing the game became more of a "this is fun" rather than, I really care about the characters and such. For me, Halos story is leaps and bounds above what Mr.Freeman and company had to offer. Not a bad game at all, just not for me. I appreciate what it did/does well but IMO, it's overated.
Undoubtedly, people will say the same about the Halo series, and to that I say, to each his own. The Halo series does an excellent job IMO, at delivering a rich, envolving story to the player, albeit it doesn't break the mold in inventing a story, rather, thru a combination of what makes a great game great i.e., story, music, gameplay, graphics, etc., (not necessarily in that order) and makes them work almost flawlessly together.
Contrary to popular belief, one does not have to indulge themselves in the myriad of novels, comics and other literature, art and assorted Halo media to enjoy and or understand the story. The books and such, only further enhance the overall experience for those who choose to delve further into it. As far as FPS games go, few have as good a story as Halo and even fewer have characters you actually care about and a universe that seems believable. Again, to each his own, but for me very few FPS games can match the Halo series in the overall quality of said product.
__________________ The end of all things will be televised. |
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26-03-2008, 01:16 PM
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#76 (permalink)
| | Xbox 360 Newcomer
Join Date: Mar 2008
Posts: 9 | Sorry I'm new to the site and first replied under "quick reply" and when I didn't see it pop up, I responded uner "reply". My apologies.
__________________ The end of all things will be televised. |
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26-03-2008, 01:16 PM
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#77 (permalink)
| | On Leave
Join Date: Aug 2007
Posts: 1,579 | Quote:
Originally Posted by wages of sin I suppose we will have to agree to disagree.
IMO, after playing Half Life 2 on the Xbox and now owning Orange box, I must say that this game IMO, is one of the most overated games in gaming history. Enjoyable? yes. High production values? of course. However, after playing it for myself after reading and hearing all of the acclaim, I wasn't impressed at all.
Now, addressing Half Lifes story. At no point did I care about Gordon Freeman or anyone in the game. I didn't feel connected to the story at all and frankly, I found Freeman to be a boring character.
With that being said, I don't see how anyone missed the story of the Halo games while playing them. I knew what was going on at all times, part of which made me more drawn into the game.
One does not have to read the books to get the story or be pulled into it. The books simply offer more of the universe for those who are interested. The story in and of itself my be common in gaming however, its the way that it's presented to the gamer that makes it work. It's not that the Halo games are perfect mind you, it's simply that they take all the elements of what makes a great game great: story, music, graphics, gameplay etc., and makes them work together, virtually flawlessly.
Let me reiterate, the story as is told in the games is more than sufficient, especially considering the fact that it's an FPS. When you combine that with the books, comics etc., it's a truly enthralling experience that I would suggest you engage yourself in. | I very much agree with you. I was totally unimpressed with HL2 and it's expansion packs. Freeman never speaks, so that makes him uninteresting to me right there. I cared nothing for any other characters in the game.
The gameplay is very tedious with it's constant physics based puzzles and the lack of you actually having a body (look down no feet) and the way items just floated in front of you. The use of armor and health packs in this generation of gaming is pointless when almost all other games now use a much better regeneration style health system (thanks to Halo). |
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26-03-2008, 01:30 PM
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#78 (permalink)
| | Xbox 360 Newcomer
Join Date: Mar 2008
Posts: 9 | I'm glad you brought that up Hollywood.
Not to get off of topic, but one of my biggest gripes with HL2 was the whole disembodied character thing. No feet, no body, objects that "float" in front of you, that really didn't help draw me in to the story characters much. For a game that put so much effort into the physics and such, it would've been nice to have an equal amount of detail put into "the little lings".
__________________ The end of all things will be televised. |
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