ign preview
I'm pretty insulted that EA couldn't deign to port Airborne over, but one advantage of having EA Canada on the project is that they're actually enthused about system (they generally dev mobile platforms) instead of being depressed by it. It's not an even trade, but I'm sick of half done games. A little respect might make a 3rd party actually deliver a whole product to market.
Unlike the other shooters on the market, this one allows tons of customization controls--most impressively, it allows you to alter the size of the bounding box to your preference, giving tighter controls or looser, depending on your preference. They also bothered to optimize the code, and are claiming that even a 32x player game runs at 60fps.
No voice chat is Nintendo's screwup (my guess is they're going hold it back and use it to leverage Mario Kart--screwing Wii owners over for a quick buck and software superiority).
The biggest problem, even if MP3C and Heroes 2 prove that not all Wii owners are jenga addicts, the copycats will need a year to deliver similar experiences in other shooting genres (there are settings other than WW2), and 6+ months just to port crapware over. Hopefully the Heroes 2 online experience (+teamspeak or skype) is all its cracked up to be and more, because, other than RS2, the Wii shooter genre is looking thinner and thinner.