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01-10-2005, 07:43 PM
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#21 (permalink)
| | Xbox 360 Pro
Join Date: Sep 2005
Posts: 287 | As far as I'm concerned, the PS3 is nothing special until the show real gameplay, not Pre-Rendered Movies, Done to Spec videos or Cinematic Cutscenes, even when they are In-Engine. |
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01-10-2005, 07:56 PM
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#22 (permalink)
| | Joined the Black Parade
Join Date: Aug 2005
Posts: 2,248 | Quote: |
Originally Posted by Aquanox As far as I'm concerned, the PS3 is nothing special until the show real gameplay, not Pre-Rendered Movies, Done to Spec videos or Cinematic Cutscenes, even when they are In-Engine. | I agree, Sony never delivers on anything I was blown away what they showed at E3, then ticked me off when found out it was all pre-rendered, but sony said was actual game play. Was a big farce. And they are still not showing us anything.
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Moderator formerly known as Recon73 |
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09-10-2005, 10:10 PM
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#23 (permalink)
| | Planet Xbox 360 Addict
Join Date: Oct 2005
Posts: 578 | I look forward for the PS3. I hope it makes good progress. |
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09-10-2005, 10:16 PM
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#24 (permalink)
| | Wii60 Mod
Join Date: Sep 2005
Posts: 1,098 | Quote: |
Originally Posted by MostWanted I look forward for the PS3. I hope it makes good progress. | I think you may be on the wrong forum boy.
__________________  Sig by RabidCheetah I hate to be a buzz kill, but he said that your house is on elf graves, and they're pissed off. -Master Shake |
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09-10-2005, 10:19 PM
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#25 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 0 | Quote: |
Originally Posted by cablekiller I think you may be on the wrong forum boy. | Why? he is in the right forum, this is the other nest gen consoles, you can support ps3 and revo in here |
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09-10-2005, 10:21 PM
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#26 (permalink)
| | Wii60 Mod
Join Date: Sep 2005
Posts: 1,098 | Quote: |
Originally Posted by xpitbull Why? he is in the right forum, this is the other nest gen consoles, you can support ps3 and revo in here | Good point.. I think I'm just pissy tonight.
__________________  Sig by RabidCheetah I hate to be a buzz kill, but he said that your house is on elf graves, and they're pissed off. -Master Shake |
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09-10-2005, 10:26 PM
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#27 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 0 | It allright dude, we all have those days. Like me today i woke up really sick with pinkeye and a strong headache and i almost break up with my girl |
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09-10-2005, 11:15 PM
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#28 (permalink)
| | Wii60 Mod
Join Date: Sep 2005
Posts: 1,098 | Quote: |
Originally Posted by xpitbull It allright dude, we all have those days. Like me today i woke up really sick with pinkeye and a strong headache and i almost break up with my girl | Damn pinkeye?!? What the hell have you been into?
I had it once... sucked big time, but at least it wasn't brown eye.
__________________  Sig by RabidCheetah I hate to be a buzz kill, but he said that your house is on elf graves, and they're pissed off. -Master Shake |
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10-10-2005, 04:16 AM
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#29 (permalink)
| | Moderator
Join Date: Jul 2005
Posts: 235 | Quote: |
Originally Posted by Grindstone My question is, why not have playable content if it was availbale (according to the quote above)? Answer: it sucks. It would not have kept the same sort of interest as another glamour shot such as the one at E3. Remember E3, and how gritty and unattractive the playable demos were for the Xbox 360? What was the final response: that Sony rocked the concert and MSoft sucked the big one. So, in an effort to avoid that situation at TGS, Sony opted out of the demos and went with a nice sugar coated trailer with a quiant little "It's worth the wait!" comment at the end. Because if they had shown any playable demos, the masses would have been sorely dissappointed, and MSoft may have received the upper hand. It was a good PR move, but still smoke and mirrors, IMO. | I agree and i think that they were just worried becuase there demos would have sucked compaired to the 360 demos 
__________________ Thx to GEE for the sig. |
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17-10-2005, 03:10 PM
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#30 (permalink)
| | PX360 Newcomer
Join Date: Oct 2005
Posts: 15 | ps3 is the most powerful system ever made.xbox360 can only do 500million polygons per second,ps3 can do 32billion polygons per second.the cpu in the xbox360 can not render polygons only the gpu.the cell chip and the rsx can render polygons at a super 32billion per second.thats why ps3 games look better than xbox360 games.microsoft can not say the cpu in the xbox360 is more powerful than the cell chip because ibm made both chips.ibm said the cell chip can not be touched in raw power.the fact of the matter is xbox360 is just coming out to early to keep up with ps3 raw power.one point the cars in pgr3 are maxed out at 110,000 polygons.the kieo demo for ps3 had the man face rendered at 1.5 million polygons per sec.gears of war can not compare to the mgs4 demo,for one thing gow is not useing real polygons,they are pasted on the polygon mesh to look good because the xbox360 can not render the real polygons in real time.mgs4 used real polygons snake is made up of 3million polygons alone.just get the point xbox360 is not the next gen.... |
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17-10-2005, 03:13 PM
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#31 (permalink)
| | On Leave
Join Date: Sep 2005
Posts: 0 | Quote: |
Originally Posted by dusemike ps3 is the most powerful system ever made.xbox360 can only do 500million polygons per second,ps3 can do 32billion polygons per second.the cpu in the xbox360 can not render polygons only the gpu.the cell chip and the rsx can render polygons at a super 32billion per second.thats why ps3 games look better than xbox360 games.microsoft can not say the cpu in the xbox360 is more powerful than the cell chip because ibm made both chips.ibm said the cell chip can not be touched in raw power.the fact of the matter is xbox360 is just coming out to early to keep up with ps3 raw power.one point the cars in pgr3 are maxed out at 110,000 polygons.the kieo demo for ps3 had the man face rendered at 1.5 million polygons per sec.gears of war can not compare to the mgs4 demo,for one thing gow is not useing real polygons,they are pasted on the polygon mesh to look good because the xbox360 can not render the real polygons in real time.mgs4 used real polygons snake is made up of 3million polygons alone.just get the point xbox360 is not the next gen.... | Well for starters make it clearer to read. The 360 is a next gen system. So the PS3 has pretty graphics. I want a more improved system besides graphics. The 360 is also next gen. Don't give me polygons and blah blah blah. Give me actual reasons the 360 is not next gen. |
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17-10-2005, 03:24 PM
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#32 (permalink)
| | i'll be your huckleberry
Join Date: Jul 2005
Posts: 843 | Quote: |
Originally Posted by dusemike ps3 is the most powerful system ever made.xbox360 can only do 500million polygons per second,ps3 can do 32billion polygons per second.the cpu in the xbox360 can not render polygons only the gpu.the cell chip and the rsx can render polygons at a super 32billion per second.thats why ps3 games look better than xbox360 games.microsoft can not say the cpu in the xbox360 is more powerful than the cell chip because ibm made both chips.ibm said the cell chip can not be touched in raw power.the fact of the matter is xbox360 is just coming out to early to keep up with ps3 raw power.one point the cars in pgr3 are maxed out at 110,000 polygons.the kieo demo for ps3 had the man face rendered at 1.5 million polygons per sec.gears of war can not compare to the mgs4 demo,for one thing gow is not useing real polygons,they are pasted on the polygon mesh to look good because the xbox360 can not render the real polygons in real time.mgs4 used real polygons snake is made up of 3million polygons alone.just get the point xbox360 is not the next gen.... | actually, you're wrong. the 360 can do 500-1billion per clock cycle. since a clock cycle is about .013 seconds, given the speed of the processor, multiply and you get how much??? 50 billion what?
ps3 can pull off 32 billion per sec.
also, the cars in pgr3 aren't maxed out at 110,000; the developers would just be taking too much time on each car to put more in it. plus you have to realize that every photorealistic building and crowd fan has a high polygon count. why don't you go back a little and look at the first in-game screens for ps3, in real time. you'll be soooo impressed.
also, your precious mgs4 video isn't in real time. it's a nice little movie that sony and the developers put together to show you what "they hope to achieve". if you are fooling yourself into believing that those were in-game, you might as well migrate back to the hopeless ps3 forums.
You may think that you know something about these next gen. consoles, but obviously you do not. if you want to hear something that's pretty noteworthy about the ps3, how about the fact that it can't do HDR (high definition rendering) and 4xFSAA at the same time without a massive hit to the gpu.
Or, how 'bout the fact that your precious spe's don't have branch prediction and have to run in order, AND feed through the only ppe, which has to decifer all of that information on top of doing all of the bulk processing work.
Get your facts straight, stop flaming, or get off this board.
__________________ ".....banana phone! it's the best! beats the rest!....." |
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17-10-2005, 03:37 PM
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#33 (permalink)
| | Staff Contributor
Join Date: Aug 2005
Posts: 609 | Quote: |
Originally Posted by pApA SmerF01 actually, you're wrong. the 360 can do 500-1billion per clock cycle. since a clock cycle is about .013 seconds, given the speed of the processor, multiply and you get how much??? 50 billion what?
ps3 can pull off 32 billion per sec.
also, the cars in pgr3 aren't maxed out at 110,000; the developers would just be taking too much time on each car to put more in it. plus you have to realize that every photorealistic building and crowd fan has a high polygon count. why don't you go back a little and look at the first in-game screens for ps3, in real time. you'll be soooo impressed.
also, your precious mgs4 video isn't in real time. it's a nice little movie that sony and the developers put together to show you what "they hope to achieve". if you are fooling yourself into believing that those were in-game, you might as well migrate back to the hopeless ps3 forums.
You may think that you know something about these next gen. consoles, but obviously you do not. if you want to hear something that's pretty noteworthy about the ps3, how about the fact that it can't do HDR (high definition rendering) and 4xFSAA at the same time without a massive hit to the gpu.
Or, how 'bout the fact that your precious spe's don't have branch prediction and have to run in order, AND feed through the only ppe, which has to decifer all of that information on top of doing all of the bulk processing work.
Get your facts straight, stop flaming, or get off this board. |  top stuff i smiled when i read that response
Thanks for that pApA SmerF01 it made my day  |
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17-10-2005, 03:41 PM
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#34 (permalink)
| | Xbox 360 Pro
Join Date: Oct 2005
Posts: 120 | I liked the Killzone video
__________________ Xbox 360 rules |
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17-10-2005, 03:43 PM
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#35 (permalink)
| | i'll be your huckleberry
Join Date: Jul 2005
Posts: 843 | Quote: |
Originally Posted by Shortland I liked the Killzone video | me too, but that doesn't mean it was in game. first, the fps was way too high, i think it was like 80 something...second, when it was released, the developers were just beginning to dink around on the alphas and the final gpu hadn't been produced yet.
__________________ ".....banana phone! it's the best! beats the rest!....." |
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17-10-2005, 03:48 PM
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#36 (permalink)
| | PX360 Newcomer
Join Date: Oct 2005
Posts: 15 | mgs was rendered in real time you get your facts right.ps3 can do 128bit hdr rendering xbox360 can only do 32bit hdr,when you do hdr on ps3 the colors do not get washed out.128bit hdr to32bithdr you get your facts stright...  |
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17-10-2005, 03:50 PM
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#37 (permalink)
| | Sexiest Indian Alive
Join Date: Aug 2005
Posts: 820 | i presonally think that killzone would be better off as a cgi movie, wait, THAT WHAT IS WAS
but you had to give it credit, it looked really nice
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GEE's official slave |
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17-10-2005, 03:53 PM
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#38 (permalink)
| | i'll be your huckleberry
Join Date: Jul 2005
Posts: 843 | Quote: |
Originally Posted by dusemike mgs was rendered in real time you get your facts right.ps3 can do 128bit hdr rendering xbox360 can only do 32bit hdr,when you do hdr on ps3 the colors do not get washed out.128bit hdr to32bithdr you get your facts stright...  | colors washed out? this isn't an inkjet printer my friend.
there's still a huge difference, it can render all it wants, but it still cant do anti-aliasing at the same time, so while i'll be enjoying seemless lines AND color, you'll be looking at last-gen anti-aliasing with more polygons...oooo, i'm so jealous of you.
Sure the ps3 CAN do anti-aliasing, but not at the same time as High def. rendering.
Why do you persist in this argument that you can't win? oh well, i guess that's what being a playstation fanboy is all about.
Continue if you must, on to your eventual failure.
__________________ ".....banana phone! it's the best! beats the rest!....." |
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17-10-2005, 03:56 PM
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#39 ( | |