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Originally Posted by pApA SmerF01 that's exactly it. perfect post, detailing the one huge choke on the ps3, and highlighting things that people don't normally look at.
the 360 is 3x better at general integer operations and that's a huge deal to sony, that's why they haven't said a word about it.
oh yeah, glad to see you finally signed up ya slacker! |
Thats totally wrong. The PS3 is atleast 50% better at integer operations. The number provided by Major Nelson mysteriously left out 7 of the PS3's 8 integer processors.
Also, the Xbox360 doesnt have 278GB/s bandwidth. Tt has 22.4GB/s of memory bandwidth and 32GB/s from the GPU to the frame-buffer daughter card with only partial compression. The 256GB/s number being thrown about is just bandwidth thats INTERNAL to the daughter card, meaning, it has no bearing whatsoever on system bandwidth. If you want to talk about internal bandwidth might as well add the internal bandwidth connecting all the processors of the PS3 to its bandwidht number to get a total of 355GB/s. Its a meaningless number, just like the 278GB/s you refer to for the Xbox360.
As for any bottlenecks on the PS3, you fantasizing again. It has far more main memory bandwidth than the Xbox360 and more than enough frame-buffer bandwidth to render at true HDTV resolutions.
I notice there's a propoganda group consisting of a few posters (maybe the same person with 3 usernames) who keep posting one after another and agreeing with one another with all the BS claims and invented statistics.
This is my last post in this thread so if you want to respond, respond to my thread about Xbox360 vs PS3: Fair & Balanced.
Both MS and Sony has been feeding gullible consumers bogus numbers for the Xbox360 and PS3 so its time to point out the reality and get some perspective.
http://forums.planetxbox360.com/xbox...-balanced.html