Planet Xbox360
       
 
 
   
   

The Planet Xbox 360 Forums are dedicated to the discussion of anything Xbox 360 related. In order to start posting all you need to do is register. It's fast, simple, free, and will enable you to make forum posts, upload attachments, vote in polls, play the arcade games and a whole lot more. So please, join our community today!

If you have any problems with the registration process or your account login, please contact support.

Go Back   Planet Xbox 360 Community Forums > Discussions > Xbox 360 Hardware Discussions
User Name
Password

Post New Thread Reply
 
Thread Tools Display Modes
Old 27-07-2005, 12:02 PM   #1 (permalink)
pApA SmerF01
i'll be your huckleberry
 
pApA SmerF01's Avatar
 
GamerCard: SmerF01
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 843
pApA SmerF01 is on a distinguished road
Send a message via AIM to pApA SmerF01 Send a message via MSN to pApA SmerF01
Default Tflops

Grindstone wanted me to make another thread detailing the actual TFLOP count (or what i have mathematically calculated) for each system:

the ps3, original statements from sony and fanboys alike put their total system floating point operation count at 2.18.

the only problem with that 2.18 number is that they are counting the impossible idea that their machine is working at 100%.

the real numbers break down like this:

70% of the FLOP count comes from the gpu. the nVidia G70 gpu can (since it isn't usa) only run at best 70% efficiency, so you have to divide into that 2.18 number the difference and then subtract. but don't forget to put about .17 latent (idle, like an inactive volcano) for efficiency and if something goes wrong.

so 70% of 2,180,000 is....1,526,000. now you take that number and subtract 30-50%, depending on how much you trust sony....

i'm taking off 40% which means 60% efficiency...the total number to take off is 610,400. so 1,526,000 - 610,400 is...915,600. now add 654,000 from the cpu and buffering chips you get the "actual" count...

1,569,600 is the count that you get for this modest equation. not 2.18 TFLOPS. plus you have to leave a certain portion latent. so anyone who brings up the TFLOP argument, here's the equation (simple math) to find out the real count.

to talk about efficiency as an absolute is a farce. it's simply impossible to achieve 100% efficiency on any level of engineering. even the xenos processor is at best 98% efficient. any device mechanical or electronic suffers parasidic losses through its own operation. to claim 100% efficiency, you're basically chasing perpetual motion.
__________________
".....banana phone! it's the best! beats the rest!....."

Last edited by pApA SmerF01 : 27-07-2005 at 12:14 PM.
pApA SmerF01 is offline   Reply With Quote
Old 27-07-2005, 12:15 PM   #2 (permalink)
pApA SmerF01
i'll be your huckleberry
 
pApA SmerF01's Avatar
 
GamerCard: SmerF01
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 843
pApA SmerF01 is on a distinguished road
Send a message via AIM to pApA SmerF01 Send a message via MSN to pApA SmerF01
Default

my friend david made that last analogy. i am trying to get him onto the board...that chump! lol j/k!

he's really, really, REALLY, addicted to metal gear solid 1. poor dave.....
__________________
".....banana phone! it's the best! beats the rest!....."
pApA SmerF01 is offline   Reply With Quote
Old 27-07-2005, 01:31 PM   #3 (permalink)
Grindstone
Emeritus Mod
 
Join Date: Jul 2005
Posts: 1,875
Grindstone is on a distinguished road
Default

Thanks for the info. Is the reason for the 70% efficiency of the PS3 because of the bandwidth bottlenecking problem or some other architectural flaw?
Grindstone is offline   Reply With Quote
Old 27-07-2005, 01:42 PM   #4 (permalink)
pApA SmerF01
i'll be your huckleberry
 
pApA SmerF01's Avatar
 
GamerCard: SmerF01
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 843
pApA SmerF01 is on a distinguished road
Send a message via AIM to pApA SmerF01 Send a message via MSN to pApA SmerF01
Default

Quote:
Originally Posted by Grindstone
Thanks for the info. Is the reason for the 70% efficiency of the PS3 because of the bandwidth bottlenecking problem or some other architectural flaw?
when you have separate shader pipelines, ie. vertex and pixel, you have to have the exact same amount of pipelines going for each at the same time, but sometimes they go out of synch and it throws a certain portion "idle". now the only time they're woken up is when one of the pipelines "gives out" or just kinda breaks.

that's where the 70% efficiency comes from, because without unified shader architecture, you really only have 70% of the pipelines working at best.
__________________
".....banana phone! it's the best! beats the rest!....."
pApA SmerF01 is offline   Reply With Quote
Old 27-07-2005, 01:53 PM   #5 (permalink)
Grindstone
Emeritus Mod
 
Join Date: Jul 2005
Posts: 1,875
Grindstone is on a distinguished road
Default

I take it that they go out of synch often enough for there to be a 30% loss in efficiency. Also, that the unified shader from the ATI gpu does have the exact number of pipelines going at the same time, whereas the nVidia RSX does not which causes the loss in performance. Did I sum that up well enough or am I missing something? The Xbox 360 get ~98% efficiency through the unified sharder, whereas the PS3 gets ~70% becasue of the flawed gpu pipeline design.
Grindstone is offline   Reply With Quote
Old 27-07-2005, 02:08 PM   #6 (permalink)
pApA SmerF01
i'll be your huckleberry
 
pApA SmerF01's Avatar
 
GamerCard: SmerF01
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 843
pApA SmerF01 is on a distinguished road
Send a message via AIM to pApA SmerF01 Send a message via MSN to pApA SmerF01
Default

Quote:
Originally Posted by Grindstone
I take it that they go out of synch often enough for there to be a 30% loss in efficiency. Also, that the unified shader from the ATI gpu does have the exact number of pipelines going at the same time, whereas the nVidia RSX does not which causes the loss in performance. Did I sum that up well enough or am I missing something? The Xbox 360 get ~98% efficiency through the unified sharder, whereas the PS3 gets ~70% becasue of the flawed gpu pipeline design.
the 98% efficiency comes from the pipelines being able to do both vertex and pixel shading. therefore you don't need an "exact" amount going in synch.
__________________
".....banana phone! it's the best! beats the rest!....."
pApA SmerF01 is offline   Reply With Quote
Old 27-07-2005, 02:59 PM   #7 (permalink)
Grindstone
Emeritus Mod
 
Join Date: Jul 2005
Posts: 1,875
Grindstone is on a distinguished road
Default

Good! Thanks, I have been educated and I will now destroy my enemies. They shall fear me forever more!
Grindstone is offline   Reply With Quote
Old 27-07-2005, 07:36 PM   #8 (permalink)
citizen X
Xbox 360 Addict
 
citizen X's Avatar
 
GamerCard: LiquidSTEAL
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 675
citizen X is on a distinguished road
Default

Quote:
Originally Posted by Grindstone
Good! Thanks, I have been educated and I will now destroy my enemies. They shall fear me forever more!
By “destroy my enemies” he means slashing their tires, and buying them out like MS does.

Isn’t that right grindstone j/k
__________________

Get your own Gamercard Sig.
citizen X is offline   Reply With Quote
Old 28-07-2005, 01:10 PM   #9 (permalink)
Grindstone
Emeritus Mod
 
Join Date: Jul 2005
Posts: 1,875
Grindstone is on a distinguished road
Default

Uh, yeah... matter-of-factly. What, you thought I was going to impress them with my knowledge? No, no, I'm much more low-tech than that. Give me a good Gerber blade and a healthy bank account, and I'll win my enemies over.
Grindstone is offline   Reply With Quote
Old 28-07-2005, 01:14 PM   #10 (permalink)
pApA SmerF01
i'll be your huckleberry
 
pApA SmerF01's Avatar
 
GamerCard: SmerF01
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 843
pApA SmerF01 is on a distinguished road
Send a message via AIM to pApA SmerF01 Send a message via MSN to pApA SmerF01
Default

Quote:
Originally Posted by Grindstone
Uh, yeah... matter-of-factly. What, you thought I was going to impress them with my knowledge? No, no, I'm much more low-tech than that. Give me a good Gerber blade and a healthy bank account, and I'll win my enemies over.
can i give you a tater-tot and a spatula?

look, if you have any techie questions, just come to me or citizen x. we'll more than likely be able to answer it. if n e fanboy's give you a hard time, just invite me in and i'll make them look like chimpanzees(unless it's lupus sheerheart).
__________________
".....banana phone! it's the best! beats the rest!....."
pApA SmerF01 is offline   Reply With Quote
Old 28-07-2005, 02:45 PM   #11 (permalink)
citizen X
Xbox 360 Addict
 
citizen X's Avatar
 
GamerCard: LiquidSTEAL
Read my Xbox 360 Blog
 
Join Date: Jul 2005
Posts: 675
citizen X is on a distinguished road
Default

Quote:
Originally Posted by Grindstone
Uh, yeah... matter-of-factly. What, you thought I was going to impress them with my knowledge? No, no, I'm much more low-tech than that. Give me a good Gerber blade and a healthy bank account, and I'll win my enemies over.

lol

Sorry for over estimating u.

Your right, in the end that’s what it comes down to, shanking (not shore of the spelling) people's tires.

Good times
__________________

Get your own Gamercard Sig.
citizen X is offline   Reply With Quote
Post New Thread Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -6. The time now is 01:57 AM.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.0.0 RC5
© Copyright 2008 All Rights Reserved